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bOOZElEE
Registered: Dec 2002 Posts: 35 |
DTV and sprite colors
Olla!
I recently did my first steps in DTV programming, and i am still wondering if there is a way to use the extended feature (256 col mode) for the sprites also, as the sprite color registers are not mentioned in the reference and seem to be restricted -by testing- to the first $0F bytes of the palette.
Is there something I am missing, or any hints?
Quote:
$D03F 53311
Bit[0] Enable extended feature registers when set. This will also enable 256 color $D020, $D021, $D022, $D023, $D024
thx in advance,
boozelee |
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Scout
Registered: Dec 2002 Posts: 1570 |
Afaik, the sprites can only use the first 16 colors in the palette.
Better use the blitter to display 256 color BOB's instead.
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tlr
Registered: Sep 2003 Posts: 1790 |
That's my conclusion aswell. $D025 and up are only 4-bit wide.
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bOOZElEE
Registered: Dec 2002 Posts: 35 |
Thanks for the replys!
I think part of the weekend will becaome a blitter weekend... ;) |
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Street Tuff
Registered: Feb 2002 Posts: 88 |
Quote: Afaik, the sprites can only use the first 16 colors in the palette.
Better use the blitter to display 256 color BOB's instead.
thats exactly what ulli did in the intro for ghost in the machine =) |
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Peiselulli
Registered: Oct 2006 Posts: 81 |
not exact, my sprites are zoomable ;->
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