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King Durin Account closed
Registered: Oct 2007 Posts: 85 |
WANTED: Someone to convert ANSI to PETSCII
Howdy.
I have commissioned some BBS screens in ANSI format that are simply amazing. Unfortunately, the artist doesn't know anything about doing PETSCII.
I am willing to pay to have these screens converted from ANSI to PETSCII. The graphics are not heavily shaded nor full of dual-color cells.
The URL to the graphics is:
https://drive.google.com/open?id=0By1chBa0OtQpVzhNdlNvYXJJbHBfQ..
If you're interested in the job, please PM me with a price and when you could have it done. |
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King Durin Account closed
Registered: Oct 2007 Posts: 85 |
OK,
I created a tool Petscii Converter 1.0.0 to convert the JSON from http://petscii.krissz.hu/ to SEQ. |
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goto80
Registered: Jan 2002 Posts: 140 |
A lazy and non-1337 option for the more complex ANSIs might be Playscii. It supports both ANSI and PETSCII, so perhaps you are able to convert it somehow. I didn't try it myself though. |
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TheRyk
Registered: Mar 2009 Posts: 2444 |
Did not ever try, but wouldn't it be an option to downscale with Photoshop/Gimp/whatever pre-wiring to 40 tiles width, save as BMP and then use tool by algorithm?
Bmp2pet
In case colors clash, rework manually with
Petscii Editor 4.6 by fieserwolf
No idea if this works out, just saying |
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King Durin Account closed
Registered: Oct 2007 Posts: 85 |
I found an AWESOME tool for Windows simply called "PETSCII" that provides a really good editor with the ability to output a C file. I've updated my PetsciiToSeq tool to allow input of the C file as a source and write it to SEQ and vice-versa. |
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Marq
Registered: Sep 2011 Posts: 50 |
Quote: I found an AWESOME tool for Windows simply called "PETSCII" that provides a really good editor with the ability to output a C file. I've updated my PetsciiToSeq tool to allow input of the C file as a source and write it to SEQ and vice-versa.
Pressing Q in the editor should create a SEQ directly. It's almost untested, though, and might not work with lowercase. |
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King Durin Account closed
Registered: Oct 2007 Posts: 85 |
Yeah, I tried that and the results were less than optimal. Plus, it cannot read an existing SEQ file, which is pretty vital for modifying your existing works. |
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Digger
Registered: Mar 2005 Posts: 447 |
Posting again after GOTO80 http://vectorpoem.com/playscii/ kinda neat cross platform editor. It has one very handy feature (that all other editors are lacking) press SPACE to show the character menu :) |
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Seven
Registered: Jan 2002 Posts: 202 |
Quote: Posting again after GOTO80 http://vectorpoem.com/playscii/ kinda neat cross platform editor. It has one very handy feature (that all other editors are lacking) press SPACE to show the character menu :)
It will also allow you to mix glyphs from the uppercase and lowercase CBM character set, and thereby result in a screen of utter nonsense. |
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Digger
Registered: Mar 2005 Posts: 447 |
Quote: It will also allow you to mix glyphs from the uppercase and lowercase CBM character set, and thereby result in a screen of utter nonsense.
Well, you can whine, or you can take action Seven ;-)
I've contacted the author and here's what I got:
Quote:
I'd forgotten that the "c64_petscii" set was not in fact the same layout as a real C64! Just pushed this:
https://bitbucket.org/JPLeBreton/playscii/commits/e5de4975ee834..
You should be able to drop those 4 files into your Documents\Playscii\charsets\ folder and use them until v0.9.8 where they'll be built-in...
Hope it helps! |
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Seven
Registered: Jan 2002 Posts: 202 |
Not whining, just stating a fact.
I ran into that editor because most of the screens in Galza-23: Propaganda (C64 Edition) were originally created with it, but since neither Otium nor I have used it since I didn't care enough as it is rather obvious that the editor's primary goal is NOT to create retro hardware compatible screens. |
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