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algorithm
Registered: May 2002 Posts: 702 |
Introducing MR-FLI
Had a bit of time to experiment with a new mode.
MRFLI (MultiRes FLI)
Example picture below with C64 prg link
http://www.sendspace.com/file/2y8vnh
Example image utilises Pal blending in combination with interleaving of multicolor/hires FLI (interlaced) |
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WVL
Registered: Mar 2002 Posts: 886 |
So it's interleaving by line? See each frame you have multicolor/hires lines and then hires/multicolor lines? |
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algorithm
Registered: May 2002 Posts: 702 |
Yes thats correct. Reduces flicker instead of flicking a pure mcol layer and hires layer.
Tests also show that conversion in non-laced interleave can produce decent results |
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enthusi
Registered: May 2004 Posts: 675 |
Ah, interessing.
How bad does the non-FLI version of this look?
Can you provide an example (so I don't have to extract them myself :) ?
Cheers,
enthusi |
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booker Account closed
Registered: Jul 2003 Posts: 333 |
Cool :) |
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algorithm
Registered: May 2002 Posts: 702 |
Non FLI version looks ok (but flickers quite heavily due to non interleaving. Interleaving can be applied but this would require badline to switch color banks
Another alternative would be to use the same ink/paper color for mcol and hires. This would then only require $d016 change per line (which does not require a badline) but less mixcolor possibilities |
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chatGPZ
Registered: Dec 2001 Posts: 11108 |
nice. looks a lot better and more useful than the previous flickering mess thing =) |
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algorithm
Registered: May 2002 Posts: 702 |
Indeed memory requirements are less than Tri-lace. In most cases utilising pal blending and dual screens give similar image quality although heavily dependant on the image itself |
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Ed
Registered: May 2004 Posts: 173 |
Interesting and also looks quite ok. |
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Joe
Registered: Apr 2002 Posts: 224 |
I have to agree: Looks rather ok:ish in a way. To be completely honest, I still want that editor Deekay was requesting some time ago.
A quite basic editor which handles straightforward sprite-overlay on top of rather ordinary graphics-modes like so called Multicolored bitmap or Hires. Very probably to be edited in desired border (vertical/horizontal or might even both). Preferably in the cross-over milieu... I'd guess it's still to much wanted from the kings of kongs? I don't need many colors or small pixels, rather the option of ecological space making images ;D
Great efforts non-the-less! |