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Biz Kid
Registered: Apr 2003 Posts: 29 |
How to export in Timanthes??
Hi everybody!
I have now been trying to export a piccy to fli in Timanthes!
But damn!!! I simply cannot succeed!!
I keep getting: Incorrect Layer setup for .prg saving
I can see that I have to make second layer! Set it as Bitmap singlecolor!
But nope...
Anyone who could guide me through? Or maybe have a killer manual ??
TIA BizKid |
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Jazzcat
Registered: Feb 2002 Posts: 1046 |
This may help a bit, from Mirage on exporting stuff. Basically setting second layer and using a background colour on the main layer.
http://www.atlantis-prophecy.org/convert.htm
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Carrion
Registered: Feb 2009 Posts: 317 |
and this thread
Timanthes 3.0 Beta
has some hints |
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Biz Kid
Registered: Apr 2003 Posts: 29 |
I almost made it happen - Once!!
A great guide by the way. Thx Jazz..
But I guess I will have to do some more testing =/ |
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Romppainen Account closed
Registered: Apr 2008 Posts: 40 |
Am I doing something wrong or isn't it possible to export runnable .prg from combination of hires + several sprite layers, sprites seem not to make it to the result. |
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Twoflower
Registered: Jan 2002 Posts: 435 |
This might be a repeat of another thread, but should do it?
1) Take your finished, two layer image.
2) Create a new document. Copy and paste your hires image into it, set restrictions to bitmap singlecolor. Don't mind the background-layer - all hires bitmap should be in layer 1 since it is hires.
3) Make a new layer. Paste your spritelayer onto it and set restrictions to sprites. Save everything as a new .PDN.
4) Export and hope for the best. Even if the displayer doesn't work, the sprites will export. An alternative might be to do steps 1 & 2 and only add the spritelayer (not the bitmap) and get a working spritedisplayer. Hacking in the image-displayer should (theoretically) be easy from that.
EDIT: I just recalled that vicpack V0.10 supports hires with overlay sprites. Try it out! |