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Digger
Registered: Mar 2005 Posts: 442 |
Checker Collab C64
Have you seen this?
http://tzigla.com/boards/3#!/
It's kinda nice... But no-one seem to tell them the colours per char limitation...
Oh well. At least the palette is alive out of the C64 scene :) |
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Mr. SID
Registered: Jan 2003 Posts: 425 |
Doesn't matter that much anymore:
http://galway.c64.org/~sid/checker_part.prg
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JCB Account closed
Registered: Jun 2002 Posts: 241 |
They did another one a while back..
http://www.wayofthepixel.net/pixelation/index.php?topic=8572.0
Probably already posted on here, but meh :P
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chatGPZ
Registered: Dec 2001 Posts: 11416 |
now impress me and make a giant hires scroller with that pic in it =) |
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Mr. SID
Registered: Jan 2003 Posts: 425 |
Nuviemaker? |
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chatGPZ
Registered: Dec 2001 Posts: 11416 |
once you make that work on a stock c64, go for it =) |
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Mr. SID
Registered: Jan 2003 Posts: 425 |
If you plug something into the expansion port then it's not a stock C64 anymore? But if you plug something into the IEC port, then it still is?
Did I get that right?
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chatGPZ
Registered: Dec 2001 Posts: 11416 |
yes, please lets argue about how a stock c64 system isnt a plain c64+1541 and doesnt include things like reu or georam.
o_O
(if i plug in something into the expansion port which lets me run amiga demos, i guess its a stock c64 too!)
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Carrion
Registered: Feb 2009 Posts: 317 |
is any arguing actually allowed on csdb lately?
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Oswald
Registered: Apr 2002 Posts: 5098 |
Quote: once you make that work on a stock c64, go for it =)
I wouldnt care about it, no matter how hard it is to do. Scrolling pictures? meh. |
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chatGPZ
Registered: Dec 2001 Posts: 11416 |
you could always make it at 15fps in 4x4 =) |