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Forums > C64 Composing > Goattracker ARP pulse table + vibrato
2018-10-21 17:40
No-XS

Registered: Mar 2002
Posts: 79
Goattracker ARP pulse table + vibrato

This concerns Gopattracker2

Question 2 first:
Does vibrato in the instrument have any effect when you use a standard 41 arp wavetabel?

Question 1:
I have little inspiration. If you think of a nice pulse table, you will be creditted for the next demotune I make.

If you have no clue then just give me 4 random numers,

1 number: #81-#FF + 1 number: #00-#ff
1 number: #00-#7F + 1 number: #00-#ff

Maybe even 2 times :)
2018-10-22 10:47
cadaver

Registered: Feb 2002
Posts: 1160
Vibrato doesn't have effect during arpeggio, as arpeggio overrides the pitch, and to save rastertime, there is no calculation like "finalPitch = pitch + vibratoPitch"
2018-10-22 11:26
Linus

Registered: Jun 2004
Posts: 639
You can kind of cheat your way through the vibrato on ARPs hell by using something like this:

41 04
01 80
41 05
01 80
41 09
01 80
FF whereever

Regarding the pulse program, what kind of instrument do you need it for?
2018-10-22 13:48
No-XS

Registered: Mar 2002
Posts: 79
Quote: Vibrato doesn't have effect during arpeggio, as arpeggio overrides the pitch, and to save rastertime, there is no calculation like "finalPitch = pitch + vibratoPitch"

Thanks! Was really in doubt somehow :)
2018-10-22 13:51
No-XS

Registered: Mar 2002
Posts: 79
Quote: You can kind of cheat your way through the vibrato on ARPs hell by using something like this:

41 04
01 80
41 05
01 80
41 09
01 80
FF whereever

Regarding the pulse program, what kind of instrument do you need it for?


Cool! I was indeed working with the leftside of the wavetable these days. The delay effect makes it very cool indeed!

The arps are short stacked, house-like chords; 13 of them..some get too high since they exceed 0C. I hate that on sid.

But I received some instruments from a mister GH. New arps and bassdrums.

Been composing/making 8 tunes in the last weeks for an upcoming demo with loose parts. So they have a choice. This tune is quickly becomming a personal favorite although nobody else seems to care much about it :-P
2018-10-22 14:03
No-XS

Registered: Mar 2002
Posts: 79
Quote: You can kind of cheat your way through the vibrato on ARPs hell by using something like this:

41 04
01 80
41 05
01 80
41 09
01 80
FF whereever

Regarding the pulse program, what kind of instrument do you need it for?


Testing it now, and damn! this is some next level stuff :D
2018-10-22 22:55
Hein

Registered: Apr 2004
Posts: 954
Quote:

The arps are short stacked, house-like chords; 13 of them..some get too high since they exceed 0C. I hate that on sid.

Just pitch your tune a good old half note down. :)
2018-10-23 15:36
GH

Registered: Sep 2014
Posts: 77
rearrange :D
2018-10-23 16:34
Linus

Registered: Jun 2004
Posts: 639
Quote: Quote:

The arps are short stacked, house-like chords; 13 of them..some get too high since they exceed 0C. I hate that on sid.

Just pitch your tune a good old half note down. :)


Eh, why is it a problem exceeding C?
2018-10-23 22:02
Frantic

Registered: Mar 2003
Posts: 1648
I don't get it either
2018-10-23 23:10
Hein

Registered: Apr 2004
Posts: 954
Quote: rearrange :D

Best advice ever. :) Rearranging helps to break that dreaded 0C lock-in.
2018-10-26 17:47
No-XS

Registered: Mar 2002
Posts: 79
Quote: Eh, why is it a problem exceeding C?

Arps that start with 0 and go beyond C just start to sound weird (in my ears). Sorry, was not very clear when I typed it :)

Anyway...the 01 80 command seems to make a truckload of rastertime for the sid?
2018-10-26 17:47
No-XS

Registered: Mar 2002
Posts: 79
Quote: Quote:

The arps are short stacked, house-like chords; 13 of them..some get too high since they exceed 0C. I hate that on sid.

Just pitch your tune a good old half note down. :)


Yeah, the tune is now -5 even, and now it works like a charm!
2018-10-26 20:29
Linus

Registered: Jun 2004
Posts: 639
Quote: Arps that start with 0 and go beyond C just start to sound weird (in my ears). Sorry, was not very clear when I typed it :)

Anyway...the 01 80 command seems to make a truckload of rastertime for the sid?


It does indeed :)

But let 'em lazy ass coders work around that issue. No retreat, no surrender!
2018-10-27 07:38
Hein

Registered: Apr 2004
Posts: 954
Quote: It does indeed :)

But let 'em lazy ass coders work around that issue. No retreat, no surrender!


And make sure you use the buffered SID-writes setting for extra sound stability.
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