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Forums > CSDb Questions > How to add scroll text in release?
2010-06-06 19:04
miiro79
Account closed

Registered: Aug 2007
Posts: 3
How to add scroll text in release?

Hi!

I have maybe stupid and too simple Q:

how to add "Scroll and other text in this release"?

In which format, how it will be shown, etc.

Thanks for every reply.

Miro
2010-06-06 22:54
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
learn by trying, learn by doing, get good by repeating
2010-06-07 07:37
Fredrik

Registered: Apr 2009
Posts: 204
Miiro, on youtube, there is a example. I have never tried it.
Good luck!

http://www.youtube.com/watch?v=R8uFrdn_uZQ


2010-06-07 08:48
Sander

Registered: Jan 2002
Posts: 487
Think he ment adding a scrolltext to a csdb entry.

Scroll and other text in this release:
Add a new text

You could try/test it a couple of times - shouldn't be a problem.
2010-06-07 10:22
miiro79
Account closed

Registered: Aug 2007
Posts: 3
Here are some answers which are confusing - I know how to scroll text in assembler, but what or which format can be add into this pole...
2010-06-07 13:47
assiduous
Account closed

Registered: Jun 2007
Posts: 343
C128 System Information V6 Rev 2
C128 System Info V6 revision 1

letme get this straight- your asking how to use a feature that you`ve already used twice having failed to understand what its for ?
2010-06-07 14:05
Skate

Registered: Jul 2003
Posts: 490
First I've written the answer below but I think this is not the answer he is seeking for either. Check "edit".

I think miiro wants to know how to add ascii/petscii text from the source code. It depends on which assembler you are using. it's usually one of the alternatives below.

.text "this is my scroll text"
.scr "this is my scroll text"
!text "this is my scroll text"
!scr "this is my scroll text"

Good old Turbo Assembler and many other assemblers use "." character and some crossassemblers like ACME uses "!" character. "text" and "scr" are not the same thing. "scr" stands for "screen" which means "a" is $01 instead of $41 just like c64 uses for screen memory.

acme has more options for text output like:

!convtab
!pet
!raw
!scrxor

but !text and !scr should be enough for you I guess.

Edit: If Miiro already knew this stuff and asking for CSDB feature just like Sander said, then the answer is "try to convert your texts to ascii, eliminate or replace characters which has no equivalent in ascii, make it readable". is that the answer you were looking for?

Edit2: I've added a scrolltext to one of my releases. Now you can see how it works without risking (!) your own releases ;)

Joty [127 bytes]
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