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Forums > CSDb Discussions > Bob Yannes doesnt give a shit
2006-02-05 15:54
Oswald

Registered: Apr 2002
Posts: 5086
Bob Yannes doesnt give a shit

read this:

http://stud1.tuwien.ac.at/~e9426444/yannes.html

...


now lets read between the lines :



Are you aware of the existence of programs like SIDPLAY, PlaySID,... which emulate the SID chip up to the smallest click ?

I only recently became aware of them (through your website).


Did you believe this was possible to do with your chip?

Since I haven't heard them I'm not sure what we are talking about, however




So, he doesnt even gave a shit to listen to 1 or 2 tunes... sad.
2006-02-05 16:39
TDJ

Registered: Dec 2001
Posts: 1879
Well, I for one will never ever greet him in my scrollers again! :mad:
2006-02-05 18:41
Macbeth

Registered: Dec 2001
Posts: 11
That interview was done nearly 10 years ago, so I think it'd be much more accurate to say "Bob Yannes didn't give a shit 10 years ago". Who knows now? Maybe someone should track him down again.
2006-02-05 19:30
TDJ

Registered: Dec 2001
Posts: 1879
Quote: That interview was done nearly 10 years ago, so I think it'd be much more accurate to say "Bob Yannes didn't give a shit 10 years ago". Who knows now? Maybe someone should track him down again.

Dude, the guy never even heard of some of the greatest sid composers, so chances are that in general he just isn't interested in how 'his' chip was used, be it on the c64 or in an emulator or something similair.
2006-02-05 21:06
Scout

Registered: Dec 2002
Posts: 1570
And I don't give a shit that Yannes gives a shit.
As long *WE* give a shit.
2006-02-05 21:46
TDJ

Registered: Dec 2001
Posts: 1879
Quote: And I don't give a shit that Yannes gives a shit.
As long *WE* give a shit.


Anyway, there's always ways to make people give a shit .. medicine to take and what not ..
2006-02-05 21:51
Scout

Registered: Dec 2002
Posts: 1570
Quote: Anyway, there's always ways to make people give a shit .. medicine to take and what not ..

No shit!
2006-02-05 21:59
Merman

Registered: Dec 2002
Posts: 140
Bearing in mind how complicated and amazing the SID could have been if Commodore had spent more on it, and bearing in mind how they messed up the 8580, I'm not surprised Bob (who had left Commodore by that time for Ensoniq) didn't have much to say on the subject...
2006-02-05 22:52
Steppe

Registered: Jan 2002
Posts: 1510
And I always thought they messed up the 6581... ;-)
2006-02-05 23:54
madcrow
Account closed

Registered: Oct 2003
Posts: 39
Given that this is 10 years old, I figure that things may have changed... Still, it seems that even at that time, he was quite proud of his creation...

--------------------------------------
please have pity on the n00bish emu kiddie responsible for the post above.
2006-02-06 10:17
cadaver

Registered: Feb 2002
Posts: 1160
Quote: Bearing in mind how complicated and amazing the SID could have been if Commodore had spent more on it, and bearing in mind how they messed up the 8580, I'm not surprised Bob (who had left Commodore by that time for Ensoniq) didn't have much to say on the subject...

Hmm, I find hard to imagine how it could have been better :)
2006-02-06 10:20
Radiant

Registered: Sep 2004
Posts: 639
Does it in any way matter what attitude Bob Yannes has toward the SID? I fail to see the controversy here.
2006-02-06 10:23
Merman

Registered: Dec 2002
Posts: 140
Quote: Hmm, I find hard to imagine how it could have been better :)


Well, if you read ON THE EDGE by Brian Bagnall, the original design included a multiplex oscillator that would have given SID up to 32 voices...
2006-02-06 10:57
Ninja

Registered: Jan 2002
Posts: 411
Holy shit, 32 voices need a lot of rastertime...
2006-02-06 11:14
Steppe

Registered: Jan 2002
Posts: 1510
Nah, I consider music with more than three channels unnatural and evil anyway. ;)
2006-02-06 11:42
Wisdom

Registered: Dec 2001
Posts: 90
I wished for one extra channel sometimes, but not more. :-)
2006-02-06 15:16
Graham
Account closed

Registered: Dec 2002
Posts: 990
Here's your extra channel: $D418
2006-02-06 15:27
Wisdom

Registered: Dec 2001
Posts: 90
Of course I did not mean a digi channel. :-) I was referring to a normal voice.
2006-02-06 16:14
cadaver

Registered: Feb 2002
Posts: 1160
Mmm, 32 unmodulated voices playing patriotic NTSC-scene music, maybe then there'd have been enough rastertime ;)

(though note fetch would still have to be cleverly split on successive frames, otherwise it could easily gulp half frame or more when each channel starts new note...)
2006-02-06 17:51
Wisdom

Registered: Dec 2001
Posts: 90
Not that hard actually.

Just consider that VTR/Music Ass. player eats around 12-16 rasterlines per frame (and it fetches notes each frame, AFAIR), and for 32 channels, you would roughly need 130-170 rasterlines. Sure not much rastertime left for your next killer demo, but well... :-)

Same probably goes for John Player, but I don't know that one's workings.

And for JCH 20.g4, uhh, *that* would take lots of rastertime, if you use it as it is. :-)
2006-02-06 18:46
SECRET MAN
Account closed

Registered: Jun 2004
Posts: 336
Bob Yannes=Idiot
2006-02-06 21:32
RRR
Account closed

Registered: Dec 2001
Posts: 21
I have had many sleepless nights after reading this. Damned. ;-)
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