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Honesty
Registered: Jan 2003 Posts: 121 |
0ldschool demos
Dah text had not been saved but hasd no time to write again...
Fuck
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Nightlord Account closed
Registered: Jan 2003 Posts: 131 |
another thread without a focus:)
What is the point you guys are trying to make. That old demos deserve respect because coders back than had less access to knowledge or tools. I think noone puts old demos down just because it is possible to do them now more easily.
If it is the press space thing vs the trackmo that we are discussing what in the world does it have to do with new demos looking same nowadays.
and when you say oldskool demos do you mean demos that were done back in the early nineties and eighties or all demos even today that are press space and has rasters or plasmas. (That would make yktr an oldskool demo which we really need to discuss)
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Nightlord Account closed
Registered: Jan 2003 Posts: 131 |
and by the way what would you think of someone who does a few rasterbars in a press space demo release that today and say thathe is doing it for "oldskool's sake".
I think "lazy" |
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Honesty
Registered: Jan 2003 Posts: 121 |
@nightlord:As i explained in an upper post for me oldskool started when crews where formed using own stuff no sound or gfx rip demos... This can be compared with the stone edge ;)
yktr is for sure a demo whichs leans on oldskool traditions.
Maybe 2day raster demos may suck but this is not what we speak about.
And i mean when someone fells free to release em why not?
Would we had the right to say don´t release this or this only for us it is no challange anymore to do it?
HEy most guys started with raster and scroll so don´t forget about it.
For my opinion the time is over to rag somebody down and we should be happy about everyone who starts to code even when
it is just a simple raster.
Or did someone demotivate u when u start coding?For my case i was glad about every support and that forced me to go on.
Coz when this guys don´t follow there is once a leak of coders.
Demos didn´t need to hit everybodies taste when u like em its ok,when u don´t like em it´s ur choice.
(By the way,didn´t u sleep in turkey?Was dawn early ur post ;) )
And this is no tread new against old it is only this kind that ppl forget about how it starts or would u dare to call zodiac lame or the guys from censor back in beginning of the 90´th only because they did oldskool stuff?
It is the evolution of the demos but this don´t handicap me to do oldschool again,maybe with a loader support to release bigger projects but for me i don´t see any reason for doing a trackmo in this kind they look 2day...
@TCH:Thanx,enjoyed ur demos in the past... Hope to see mored stuff from Brutal soon.
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Slartibartfast Account closed
Registered: Jul 2002 Posts: 230 |
Quote: and by the way what would you think of someone who does a few rasterbars in a press space demo release that today and say thathe is doing it for "oldskool's sake".
I think "lazy"
So what would you call your last release for Civitas, or a 70% finished release you did before that?
I'd call it a good effort, but I guess you'd just think it was "lazy".
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Nightlord Account closed
Registered: Jan 2003 Posts: 131 |
honesty: your last post is more clear for me now. I agree with the fact that people can release whatever they want and can say whatever they want. And I am also OK with coders starting with rasters (or whatever oldskool effect). In fact I exactly wrote that at NSR. But I believe there is a difference when a new coder is trying his hands on some old effects (which is cool) and some guy doing same old effects over and over without improving himself and trying to sell it with "hey I do it because oldskool rocks" line. This is what I am trying to point out.
And for the posting time...:) I am at US at the moment..
slarti: "broken" demo was exactly as big as I wanted it to be. I had about ten days to do all the code, graphics and music so that I could compete at floppy2005. And it was completed several hours before deadline. I sure hope it was more polished but it was more important to compete than to release a more polished version later.
and omot %70 was another party release which I had a graphician friend promising me two full screen graphics later for the 100% version. Unfortunately he could not until now. And I also feel sorry for that demo because I think the polar parts are kinda wasted
But the point is broken has nothing to do with being lazy and OMOT might still become 100% someday:) I released 4 demos almost singlehandedly in last 2 years and I believe I am more or less one of the most hardworking guys. |
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Honesty
Registered: Jan 2003 Posts: 121 |
@Nightlord:I agree.Ppl must burst their boarders to avoid doing boring stuff or alltime the same.
And what kind of demo?What the people like to do... What counts that they do something!
The problem for some "youngtimers" in the scene is that they don´t know the old times(who did at all?? :) )
They grow up in a scene with the trackmos so they might look better form em coz of faster changing screenplay.
Maybe i would think the same when entering the scene after the spacebar period but i am bounded with the other stuff.
I grow up in megademos and Venlo releases and i passed as i admit the trackmo rush.
There are surely very nice ones but this is the world after me ;).
There is a german proverb(free translation) ;) :What the farmen not knows he doesn´t eat...
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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
No matter if we are in 1987, or 2005 - I believe a demo should carry a message. It can be anything. The demo should bring some form of news to the user. Pure effect demos bore me.
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Honesty
Registered: Jan 2003 Posts: 121 |
@Rambones:Yep...
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Tch Account closed
Registered: Sep 2004 Posts: 512 |
Damn,I am no storyteller..
Anybody got a problem with a little enhanced graphix-show? ;) |
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Scout
Registered: Dec 2002 Posts: 1570 |
Quote: Damn,I am no storyteller..
Anybody got a problem with a little enhanced graphix-show? ;)
1 Picture can tell more than 1000 words...
So bring it on! :D
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-= Silicon Ltd. =-
http://www.deco-design.com/scl |
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