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Wile Coyote Account closed
Registered: Mar 2004 Posts: 646 |
Turrican 1 or Turrican 2
(just taking a break from the festival activities and finding the time to make a CSDb post. Besides, there's little on TV, the thought of going out to do battle with traffic is a non starter, and if I wanted to get some Boxing day specials, I can do that online. Infact I already have. Picked up Extras's Series 1 and Series 2 for only £6.97 down from £27.99 from Amazon)
Turrican 1 or Turrican 2 - and why?
Turrican 1 for me because: It had the most memorable moments. The big fish, the fist, the huge jumping gun toting jap/indian/man/robot thing :D
Have to admit, the main play sprite look/animation was better on Turrican 2. Maybe someone could rip the Turrican 2 sprite and put it into Turrican 1 to form the ultimate Turrican.
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Steppe
Registered: Jan 2002 Posts: 1510 |
I'm talking about the second Wizball. The first one is around the middle, and yeah after that there are the green "shields" that are somehow stuck with the scrolling. But it's been a good while since I last played it. |
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Stan Account closed
Registered: Apr 2004 Posts: 187 |
Never was much into Turrican. Will always remember it on Amiga though for its' brilliant Soundtrack by Chris Hülsbeck. |
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QuasaR
Registered: Dec 2001 Posts: 145 |
@jailbid: Maybe you're looking for something like this: http://www.gianas-return.de |
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jailbird
Registered: Dec 2001 Posts: 1578 |
Quote: @jailbid: Maybe you're looking for something like this: http://www.gianas-return.de
Oh, I was invited to participate in this project when their graphician dissapeared for a longer period. Luckily for them, he suddenly showed up just before I started to pixel for the game :D
But yes, something like that, only for C64! |
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_V_ Account closed
Registered: Jan 2002 Posts: 124 |
Yes, I concur almost completely. T1 had the better graphics. It felt much more polished than the sequel, especially when it came to the enemy sprites (the fish and the fist simply rule). However, I disagree with the player sprite. I find the original to be much better. Also, some levels in T2 rival those of T1. My personal favourite is 3-3, with 3 superfast, supersmooth, parallax scrolling background layers. Awesome.
In the end though, it couldn't possibly live without either of them. If you own a c64, they're mandatory items in your game inventory :). |
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Oswald
Registered: Apr 2002 Posts: 5086 |
Jailbird, when some miracle happens (=enough motivation) I will code such a game :) but rather not a remix. |
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jailbird
Registered: Dec 2001 Posts: 1578 |
Quote: Jailbird, when some miracle happens (=enough motivation) I will code such a game :) but rather not a remix.
Oswald, when some miracle happens (=enough time) I will pixel for such a game :)
So when I find the time, I'll try to motivate you with some graphics, deal? :) |
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Oswald
Registered: Apr 2002 Posts: 5086 |
deal :) |
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JackAsser
Registered: Jun 2002 Posts: 2014 |
Hmm...
A miracle == enough time if you only consider one person, BUT you two finding enough time simultaneous I would consider to be a true miracle. |
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_V_ Account closed
Registered: Jan 2002 Posts: 124 |
@Jailbird, Oswald:
Well, if you need a musician/gfxhoare for a few level/title/tunes and/or gfxbits, you know where to find me :). Personally, if a miracle happens, I'm thinking about taking up coding to create a game I've been dying to create for about 3 years now. |
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