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Shake
Posts: 134 |
d64 sort tool
i'm transfering my diskboxes and i'd like to know what windows based tool is best to use for indexing the files in the d64 + copying seperate files from the d64 image to another.
maybe one of you has experience already testing the different tools.
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Case
Registered: Aug 2002 Posts: 142 |
I would use List64 which i believe was written by graham. |
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SECRET MAN Account closed
Registered: Jun 2004 Posts: 336 |
For this i would use the Star Commander.There is a version which works under Windows XP.
Secret Man |
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Shake
Posts: 134 |
thanx for the hints, that list64 is precisely what i was looking for. (file added to db if anyone wants it)
list64 *.d64
0 "TUSKER " -WAD-
0 DEL
49 "TUSKER+ 100%/I+T" PRG
13 "TUSKER PIC /I+T" PRG
etcetera
great...
Secret Man: i tried that xp patch 2 years ago and failed. I'll give it another try.
for managing the d64 files i've found copy64 simular to starcommander, only no transfer. Advantage it is stable to run under XP, a recent version is available at:
http://ist.uwaterloo.ca/~schepers/DOWNLOAD/64COPY42.ZIP
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SECRET MAN Account closed
Registered: Jun 2004 Posts: 336 |
Yeah,both tools are not bad.Im searching for a tool which is able to transfer disks from the 1541 and 1581 to my pc.
Windows XP
I tried Star Commander but i have no connection with the
1541 XE Cable.
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Shake
Posts: 134 |
Do you perhaps own a rr-net ?
Warpcopy is an option, and it gives warpspeed as well compared to starcommander |
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wreg Account closed
Registered: Mar 2004 Posts: 679 |
1541 - CBM4WIN and a cable, i think XA is tested
1581 - standard 3,5" pc-drive and 1581Copy iirc |
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Stryyker
Registered: Dec 2001 Posts: 468 |
Many X1541 cables work with Windows 98. 1581Copy works with Windows 98. Old PC with 98 and working netork = piece of cake. |
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SECRET MAN Account closed
Registered: Jun 2004 Posts: 336 |
This warcopy looks really good,but i dont have rr net ! I have here over 3000 disks which want to transfer ! Seems so that i must buy an old pc !
Secret Man |
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Nafcom
Registered: Apr 2002 Posts: 588 |
the correct transfer cable star commander and dos bootdisk works, too |
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JackAsser
Registered: Jun 2002 Posts: 2014 |
@SECRET MAN: Spend the money on an RR-net instead, that will save you loads of time aswell... |
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Clarence
Registered: Mar 2004 Posts: 121 |
" i tried that xp patch 2 years ago and failed. I'll give it another try"
Shake,
if you use Star Commander only for d64 sorting and not for transfer, you can use startup parameter:
sc.exe /nolpt
to avoid startup freezings.
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Nafcom
Registered: Apr 2002 Posts: 588 |
Quote: @SECRET MAN: Spend the money on an RR-net instead, that will save you loads of time aswell...
Teh problem with WarpCopy is that sometimes you have transfer errors, yes and with the latest version.
When I sent PM lately to Graham, no reply :(
I have tried different drives and stuff, but sometimes the disk ends up damaged, eventhough WarpCopy found no error |
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Graham Account closed
Registered: Dec 2002 Posts: 990 |
Really with the latest version? The one which was released 45 minutes before you posted? |
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TDJ
Registered: Dec 2001 Posts: 1879 |
Quote: Really with the latest version? The one which was released 45 minutes before you posted?
Graham, I've said it before and I will say it again: you rock. /me is going to give it a try tonight! :) |
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Shake
Posts: 134 |
"sc.exe /nolpt to avoid startup freezings. "
thanks Clarence. Got used to 64copy last few days, gonna compare it now with Starcommander again. 64copy has a fast method with F5 on the file in the d64 to choose a destination filetype to copy to seperate T64/D64.. maybe some more advantages..
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Nafcom
Registered: Apr 2002 Posts: 588 |
Quote: Really with the latest version? The one which was released 45 minutes before you posted?
heheh, sorry. my mistake.
Thanks for releasing, will test it very soon :)
And I never said it was bad, if it were I wouldn't use it. |
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Graham Account closed
Registered: Dec 2002 Posts: 990 |
Your problems might be related to a bug in the error retry routines I have removed in the new version. |
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Nafcom
Registered: Apr 2002 Posts: 588 |
Quote: Your problems might be related to a bug in the error retry routines I have removed in the new version.
As I said, I will try it out and then let you know, thanks :) |
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SECRET MAN Account closed
Registered: Jun 2004 Posts: 336 |
Hmm.This Starcommander is not 100% working under windows XP ! Star-Commander cant find my 1541 XE cable.Seem so that i will buy this rr-net after my holidays,because i have much old interesting things to tranfer.Demos and games which you cant find in the internet.I hope that Perff has enough space here.
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TDJ
Registered: Dec 2001 Posts: 1879 |
Ok, did some testing with the new warpcopy and everything seems to be a-okay (apart from some strange error messages about an unknown port when exporting a file from c64 to pc).
Anyway, it should be possible to 'put' the warpcopy program in the rr-flash memory right? What would be the best (easiest) way to do so? I played around with the rr when I got it all those years ago but never really managed to do some 'real' stuff with it ;Z |
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Graham Account closed
Registered: Dec 2002 Posts: 990 |
@TDJ: I guess that unknown port message is produced by your firewall. |
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TDJ
Registered: Dec 2001 Posts: 1879 |
Quote: @TDJ: I guess that unknown port message is produced by your firewall.
Could be, I'll try switching off Zone Alarm tonight, see what it does.
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Clarence
Registered: Mar 2004 Posts: 121 |
"it should be possible to 'put' the warpcopy program in the rr-flash memory right?"
It is if Graham modifies the finalreplay rom, but I think it's a waste of space on the rom, since you already have a connected PC on the other side, just enter codenet on c64, then send the warpcopy program over. Fe. I have a dedicated .bat file to send and execute the warpcopy server. |
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WVL
Registered: Mar 2002 Posts: 902 |
Or use the programflasher option in the flashprogram to put it into the cart permanently (uses one bank though) |
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TDJ
Registered: Dec 2001 Posts: 1879 |
Hmm, this codenet thingy is new to me, thanks for the hint guys.
Edit, from the final replay page:
"Since the ROM has a server for data transfer inside, you need to set an IP address which is useable in your LAN. If your PC has an IP of 192.168.8.64 you should set the IP of the C64 to 192.168.8.64."
This doesn't sound right .. shouldn't the c64 have its own ip address?
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SECRET MAN Account closed
Registered: Jun 2004 Posts: 336 |
I would say : PC: 192.168.0.1
C64: 192.168.0.100
Looks better,or? |
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Steppe
Registered: Jan 2002 Posts: 1510 |
Nah, 192.168.0.64 is the IP adress god gave it. Don't mess with the god! ;-) |
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SECRET MAN Account closed
Registered: Jun 2004 Posts: 336 |
May god forgive me ! |