| |
j0x
Registered: Mar 2004 Posts: 215 |
Neuromancer/CPX, working version
Looking for a working version of Cyberpunx' crack of Neuromancer. The versions I have (admittedly retrieved from dodgy sites) all crash when entering The Gentleman Loser. This also goes for Soci's IDE64-fix, which is based on CPX's crack. I can't believe it was broken when it left Count Zero's and L'trimm's hands...
|
|
| |
Fungus
Registered: Sep 2002 Posts: 686 |
It should be 1581 only... iirc
|
| |
j0x
Registered: Mar 2004 Posts: 215 |
Fung: Yup, except for the ide64-fixed version :)
Versions I've tried:
1. I've got one version from http://members.optusnet.com.au/vortex69/HARD_DRIVE-CMD/CMD-GAME.. (it needs to be copied onto a d81 file).
2. Soci's IDE64-fix is from CSDB
3. Ian Coog/HF did an unofficial HF release, reducing the size of the IDE64-fix here http://iancoog.altervista.org/HF/index.html, and that version also suffers from the problem.
I've only tested these on Vice 1.21/linux and Vice 2.0/Win32, since I don't have a 1581 drive.
They all seem to crash when you enter The Gentleman Loser.
How to get there:
Use PAX to download 40 credits.
Pay Ratz the 46 credits you owe him so you don't get busted by the lawbot outside the bar.
Walk S to exit the bar, then E, E, S, S, S, W
And then it crashes.
The file "0c092" could very well be broken.
wreg: This should answer your PM, too.
|
| |
Earthshaker
Registered: Sep 2002 Posts: 118 |
I know i got a version somewhere on my disks which works 100%. I played through the whole game, so i know it works. Don't know if i ever transfered it, will check later on. |
| |
path0s Account closed
Registered: Feb 2004 Posts: 3 |
I too am looking for a working 1581/HD version of this.. My ide64 version crashes when I enter Crazy Edo's.. Maybe it does it at the loser too, haven't tried that yet.
Sooo.. Anyone got any ideas?
path0s
|
| |
The Phantom
Registered: Jan 2004 Posts: 360 |
I have 7 different versions of this game, maybe 6. I haven't played them since I lost my originals, but have played the PC version of it recently.
Perhaps one will work for you..
I left the file "open", in case it needs to be deleted.
7_neuromancers |
| |
path0s Account closed
Registered: Feb 2004 Posts: 3 |
Thanks for the effort on digging through your stuff. Unfortunately, these are the same ones available individually here, they're 1541 only.
Guess I'll keep lookin, unless anyone has the original disks they wanna nibble and put up somewhere so someone can do a proper 1581/HD crack? :D
|
| |
TDJ
Registered: Dec 2001 Posts: 1879 |
Quote: I have 7 different versions of this game, maybe 6. I haven't played them since I lost my originals, but have played the PC version of it recently.
Perhaps one will work for you..
I left the file "open", in case it needs to be deleted.
7_neuromancers
I've deleted your entry. I strongly feel CSDb shouldn't be abused in this way, if you want to share files use rapidshare or something. |
| |
The Phantom
Registered: Jan 2004 Posts: 360 |
@ The Dark Judge, sorry guy.. I'll be more careful in the future with what I upload. |
| |
TDJ
Registered: Dec 2001 Posts: 1879 |
Quote: @ The Dark Judge, sorry guy.. I'll be more careful in the future with what I upload.
No problem ;) |
| |
master_hacker
Registered: Feb 2009 Posts: 9 |
theres a 4 disk version hacked by OUG online that works well, even tested the problem you had, it worked fine.
I think you can find it on one of the many c64 repositories online.
not sure if it's allowed to post a link here.
or I could upload that version here if you like. |
| |
j0x
Registered: Mar 2004 Posts: 215 |
I appreciate the effort, but I'm looking for Cyberpunx's version. |
| |
chatGPZ
Registered: Dec 2001 Posts: 11386 |
...which ofcourse doesnt mean you shouldnt upload it :) |
| |
master_hacker
Registered: Feb 2009 Posts: 9 |
You also said you wanted someone with the originals.
Well, I also have those, yeah, real untouched original disks, which I could nibble and upload... |
| |
j0x
Registered: Mar 2004 Posts: 215 |
> You also said you wanted someone with the originals.
I did? Where?
> Well, I also have those, yeah, real untouched original disks, which I could nibble and upload...
Pete Rittwage at c64preservation.com would be happy to receive a set of disks to compare to the two sets he already has.
|
| |
master_hacker
Registered: Feb 2009 Posts: 9 |
sorry that was path0s who posted that comment. |
| |
maestro
Registered: Mar 2004 Posts: 727 |
ok i think i have found a working cyberpunx version
if anyone wants it send me your email in pm and ill mail it to anyone who wants it for testing |
| |
iAN CooG
Registered: May 2002 Posts: 3194 |
finally uploaded
Neuromancer |
| |
j0x
Registered: Mar 2004 Posts: 215 |
Nice. And this one even works :)
Turns out 5 bytes were broken in the aforementioned 0c092-file. Using the file from Neuromancer fixes Neuromancer. Crazy Edo's will still need fixing, though... |
| |
Count Zero
Registered: Jan 2003 Posts: 1932 |
Didnt know there is a thread on it - sorry :)
We really played the complete game several times as there was no rush, so it should be 100% apart from the text bug which interplay introduced to the IRS database.
Please test the upload and rant any problems at me.
It is unlikely there will be another release for special hardware or as iffl or alike by me although I sure would find some things the game could use as improvement. :)
|
| |
Count Zero
Registered: Jan 2003 Posts: 1932 |
Whats the problem at Edos shop?
Just went there (not buying things though) and got shop, gfx, dialogue, etc. ok ?
Didnt carry caviar with me either - so whats the prob there? |
| |
j0x
Registered: Mar 2004 Posts: 215 |
C0: I *knew* I should've been clearer :) I wasn't talking about your recent upload. Entering Crazy Edo's leads to crashes in the corrupted CPX version that (among others) the IDE64-fix is apparently based on. The broken IDE64 version can probably be repaired by copying the data files from Neuromancer (your recent upload -- linked for future reference), as this version appears uncorrupted. |
| |
Count Zero
Registered: Jan 2003 Posts: 1932 |
:)
Actually the term "fix" is probably starting the whole confusion :)
Something using standard routines (and therefore working with about any drive and speeder from Jiffy to Prologic) shouldn't require "fixing" to work on some special device. There is a flaw in the IDE64 approach imho. :)
Well, whoever does an easyflash version, contact me...
|