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Forums > CSDb Feedback > Handling recracks, sids, etc
2022-06-26 01:01
Fungus

Registered: Sep 2002
Posts: 686
Handling recracks, sids, etc

How about adding linking for sources of things.

If something is a re-crack you should be able to link the original work.

If a SID is used in a demo or other production and ripped from a game or elsewhere, you should be able to link the original work.

This would solve a lot of problems by making it clear that something is a derivative work or uses the assets created by someone else, with or without their permission. This would also solve the problems of incorrect credits being assigned to productions that use other assets or derivative works. Assigning credits to people who had nothing to do with the production is not a proper credit.
 
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2022-06-30 19:07
chatGPZ

Registered: Dec 2001
Posts: 11384
Quote:
ut nobody would credit the brand of the canvas, the colours or the pens used.

actually there were quite some demos that did credit all the tools (and their makers)
2022-06-30 21:49
TheRyk

Registered: Mar 2009
Posts: 2241
Groepaz: Yeah, nothing wrong with people DOING that, but that doesn't mean CSDb bothers to store any such details.

I vaguely remember trackmos with credits parts even telling whether they used Relaunch or Notepad++ as an editor which Crossassembler, which cruncher and what not...

But most of these super-detailled credits are even kept apart from the actual release in an extra file - maybe because no one cares/everyone knows which tools and their authors are great anyway, so hardly anyone out there wants to read about it.

Current agenda just ain't consistent, but your criticism also ain't always consistent. You can't say: Rob Hubbard had nothing to do with the release/wasn't asked, so music credits are stupid, and at the same time defend Loader credits - pick a f--ing line :P
2022-06-30 23:02
chatGPZ

Registered: Dec 2001
Posts: 11384
Where did i defend loader credits? I just replied to Steppe, stating a fact - no more no less.
2022-07-01 14:04
Steppe

Registered: Jan 2002
Posts: 1510
Quote: Quote:
ut nobody would credit the brand of the canvas, the colours or the pens used.

actually there were quite some demos that did credit all the tools (and their makers)


Sure, these tools are often mentioned in the end credits, just like in most movies end credits (to use an analogy again). I was just saying that it's not especially useful for the CSDb credits fields.
2022-07-04 07:26
Didi

Registered: Nov 2011
Posts: 487
I remember crediting loader started in demos in the 90s. The first credits I remember was to K.M./Taboo, which then was continued by others.
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