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Forums > CSDb Entries > Release id #197710 : Transwarp v0.64
2020-11-22 17:12
Krill

Registered: Apr 2002
Posts: 2940
Release id #197710 : Transwarp v0.64

General Q&A thread, also report problems and error logs here.
 
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2020-11-23 16:04
Krill

Registered: Apr 2002
Posts: 2940
Quoting MagerValp
I'm absolutely floored, congrats on shipping! I remember us chatting about it 10 years ago, it's amazing that you figured everything out.
Thanks! Has it been that long ago already? =) But yeah, i've had a draft in some text file for years, and "due to the current situation" (R)(TM) starting around March this year, i decided to type the stuff into an actual assembly source code. Turned out i had to come up with a few more tricks than envisioned initially, but.. yeah. Worked out fine in the end. :)
2020-11-23 16:59
Silver Dream !

Registered: Nov 2005
Posts: 108
@krill - kudos! (everyone hats off please)
2020-11-23 18:09
Capt'n Obvious
Account closed

Registered: May 2014
Posts: 4
Thank you for this incredible feat.
Do you think it can be ported to the VIC-20 ?
Can it be done with the VIAs ?
2020-11-23 18:17
jcompton

Registered: Feb 2006
Posts: 70
Corner case report--

Hardware: Ultimate 64 running firmware v1.28 / 3.7
NTSC mode
Internally emulated 1541
Transwarp Game disk C

With stock ROMs:

Loading Spike behaves as intended.

With JiffyDOS:

When Spike finishes loading and the ding plays, although the speedometer feedback flashes briefly, the screen clears and goes to a READY. prompt top of screen (as though one has hit RS+RESTORE, etc.)

Spike does RUN just fine, however.

I can replicate this behavior on a cold start.

Can provide a documentary video on request.
2020-11-23 18:17
Krill

Registered: Apr 2002
Posts: 2940
Quoting Capt'n Obvious
Thank you for this incredible feat.
Do you think it can be ported to the VIC-20 ?
Can it be done with the VIAs ?
Might be possible. But then it's only sensible for expanded VIC-20, no? The 3.5 KB of the stock machine are filled quite swiftly with Soundemon's loader. =)
2020-11-23 18:22
jcompton

Registered: Feb 2006
Posts: 70
(Additional detail: the load works as intended with Jiffy enabled if I naively use LOAD"*",8 and LOAD"SPIKE",8. The problem only occurs when I use wedge commands.)
2020-11-23 18:28
chatGPZ

Registered: Dec 2001
Posts: 11293
probably best to check first if it does the same on real hardware :)
2020-11-23 18:30
Krill

Registered: Apr 2002
Posts: 2940
Quoting jcompton
With JiffyDOS:
Ah, i have tested JiffyDOS compatbility in the early days of development, but forgot to re-check prior to release.
But i have different problems (in VICE): Spike loads and runs just fine, but Transwarp autoboot gets stuck.

Can be worked around by loading Transwarp (or Spike) with ,8 only (not ,8,1), then RUN.

Will contact you for testing the next version, then, but there is no release schedule yet. =)
2020-11-23 18:31
Krill

Registered: Apr 2002
Posts: 2940
Quoting jcompton
The problem only occurs when I use wedge commands.)
Ah yes, can reproduce the issue with "%SPIKE" from installed Transwarp.
2020-11-23 22:03
Krill

Registered: Apr 2002
Posts: 2940
Quoting Groepaz
probably best to check first if it does the same on real hardware :)
Usually yes, but that kind of stuff (custom ROMs) is almost always a software issue that can be perfectly reproduced and debugged in emulators.

In this case, i had to buffer and restore COMSAV from this list http://unusedino.de/ec64/technical/aay/c64/mapjd.htm to fix the wedge issue and not use a certain drive ROM routine in the boot code. =)
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