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-duke!
Registered: Feb 2010 Posts: 10 |
Release id #124700 : Sprcut - a BMP2ASM sprite converter
Thanks to all of you who contacted me for this little
tool i made.
Any extensions or improvements needed?
Give feedback please..
-duke! |
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chatGPZ
Registered: Dec 2001 Posts: 11357 |
source would be nice :) |
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-duke!
Registered: Feb 2010 Posts: 10 |
Nah... |
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chatGPZ
Registered: Dec 2001 Posts: 11357 |
useless for me then, i will not rely on closed source crap for developing again. |
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Isildur
Registered: Sep 2006 Posts: 275 |
It would be easier to use two bitmaps (especially when I need to convert 192x200 image to sprites). First bitmap as a source and second with 24x21 frames on positions. |
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Urban Space Cowboy
Registered: Nov 2004 Posts: 45 |
Try pic2spr from Covert Bitops's C64 Tools collection, it cuts each 24x21 block from an LBM image into a sprite and source is included. |
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-duke!
Registered: Feb 2010 Posts: 10 |
The main purpose of sprcut is to easily convert hand drawn
sprites (and not complete pictures) to sourcecode or binary data.
I personally draw my sprites since years with a gfx program called 'pro motion' and not with tools like spritepad etc...
If you want to convert whole pictures, then sprcut is the wrong choice. In that case please try other tools...
-duke |
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chatGPZ
Registered: Dec 2001 Posts: 11357 |
hehe, pro-motion here too =) guess its somewhat popular among game devers? =) |
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-duke!
Registered: Feb 2010 Posts: 10 |
pro motion == best pixel tool ever ! |
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Urban Space Cowboy
Registered: Nov 2004 Posts: 45 |
Quoting Groepazhehe, pro-motion here too =) guess its somewhat popular among game devers? =) Do you mean this Pro Motion which is "closed source crap"? :) |
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chatGPZ
Registered: Dec 2001 Posts: 11357 |
closed source crap where people get paid to support me when i need it - yes. |
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