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Forums > CSDb Entries > Event id #3154 : Only Sprites Compo 2022
2022-01-19 09:06
Raistlin

Registered: Mar 2007
Posts: 671
Event id #3154 : Only Sprites Compo 2022

*** Only Sprites Competition ***

Competition Rules (v1.0):

* You can ONLY display sprites - no chars or bitmaps. Magic byte(s) CAN be used.
* Change any VIC properties that you like
* Interaction IS allowed - make it a game if you like (including title, game, scores, instructions)
* Music is allowed and encouraged
* Borders can of course be removed
* No REU allowed
* Entries must be supplied as D64 or PRG and uploaded to CSDb
* Demos, Intros, Games, Diskmags, -ANYTHING- allowed ... so long as only sprites are used through the production

Winner will be chosen based on CSDB votes sometime on 7th March 2022 using a simple squared average:-

((#10votes ^ 2) * 10 + (#9votes ^ 2) * 9 + ... (#1 votes ^ 2) * 1) / (#allvotes ^ 2)

*- these rules are subject to change based on feedback up until 31st January 2022.
 
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2023-02-13 17:24
Oswald

Registered: Apr 2002
Posts: 5086
Quote: "no $d011" compo would be funny. Do whatever you want to do, but you can not write or read $d011 (nor its mirrors, smartass).

that's just charmode compo with no ecm mode.
2023-02-13 19:34
chatGPZ

Registered: Dec 2001
Posts: 11379
What stops you from using sprites? Or doing raster effects?
2023-02-15 04:57
oziphantom

Registered: Oct 2014
Posts: 490
or 4x4 chunky mode only. No sprites, no raster bars just the "bitmap"

You can do a Hires FLI every 4 pixels to get 80x50 right?
2023-02-15 08:44
ChristopherJam

Registered: Aug 2004
Posts: 1409
well, 74x50, but basically yes.
2023-02-15 09:24
Krill

Registered: Apr 2002
Posts: 2971
Quoting oziphantom
or 4x4 chunky mode only. No sprites, no raster bars just the "bitmap"

You can do a Hires FLI every 4 pixels to get 80x50 right?
Quoting ChristopherJam
well, 74x50, but basically yes.
Without writes to YSCROLL in $d011? Impressive! =)
2023-02-16 00:11
Cruzer

Registered: Dec 2001
Posts: 1048
It would be a great opportunity for "wait, you can do that without FLI?"-effects. I have an idea and a half. But I'm still more in favor of "Only D020" since it's a more original and clean concept.
2023-02-16 03:04
ChristopherJam

Registered: Aug 2004
Posts: 1409
Quoting Cruzer
It would be a great opportunity for "wait, you can do that without FLI?"-effects. I have an idea and a half.


Actually, that's an excellent point. You can get a long way with just dd00 and d018, and at 40 chars wide too (no $ff characters!)

d011free ftw (although, perhaps allowing a single write at startup to ensure bit8 of raster IRQ is zero, and allow switching to bitmap or ECM?)
2023-02-16 07:16
oziphantom

Registered: Oct 2014
Posts: 490
I was proposing another alternative to the noD011 idea, not a continuation of it.

However switching the screen mid frame won't get you anywhere as it will still have the cached values so the colours won't change.
2023-02-16 16:02
chatGPZ

Registered: Dec 2001
Posts: 11379
Quote:
4x4 chunky mode only. No sprites, no raster bars just the "bitmap"

Not sure how interesting this will turn out - it has been done over and over in many demos, i wouldn't expect anything new in this area. (Coincidentally i have implemented a bunch of those 4x4 things in the past weeks myself... just for giggles and because i have not done it before. Oh well :=))
2023-02-16 16:43
Krill

Registered: Apr 2002
Posts: 2971
Quoting oziphantom
switching the screen mid frame won't get you anywhere as it will still have the cached values so the colours won't change.
Switching $d018 will have more or less immediate effect on bitmap/charset, then on colours/screen with the next badline.
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