| |
Scarzix
Registered: Aug 2010 Posts: 143 |
Project SIDFX (formerly known as SIDFIXER)
Sorry for spamming you all, but regarding the DUAL SID hardware module SIDFX:
I mailed all PRE-ORDER contacts tuesday and I still miss a reply from 33% of you... please check your spam folder/email if there is any mail from sidfx-preorder@kick-ass.dk (16th december)
Thanks in advance.
There will be a registration site up shortly... so if you didnt pre-order/registrate already, you can also just mail me directly on the sidfx-preorder@kick-ass.dk mail address.
Cheers and merry X-mas to everyone! |
|
... 177 posts hidden. Click here to view all posts.... |
| |
Scarzix
Registered: Aug 2010 Posts: 143 |
Quote: HVSC team does, obviously.
*doh* :-)
Thanks! |
| |
CreaMD
Registered: Dec 2001 Posts: 3050 |
Ian Coog is a cool guy. Always there when I needed help or advice.
Ian Coog |
| |
iAN CooG
Registered: May 2002 Posts: 3187 |
As replied privately, I want to write also here that it's premature to even think to implement any changes anywhere before this thing gets spread and actually used.
See all the troubles in implementing 2sid and 3sid support in sidformat, emulators and players: there are 128 2SID tunes after 5 years, and only 13 3SID tunes in total and seems nobody actually cares about 3sid, and I am glad even about it as the results are usually not interesting at all, at least the potential of 9 sid voices hasn't been fully used.
When there are enough releases that actually use 2 mixed sid models, we can talk about it =) |
| |
Scarzix
Registered: Aug 2010 Posts: 143 |
if the .SID standard is that hard to update, maybe we ought to rethink the design? I had hoped it had a byte or bit for each model used. This way it could scale to any size?
single SID:
<hardware>
<sid id="0" address="$D400" model="6581" />
</hardware>
stereo SID (2x)
<hardware>
<sid id="0" address="$D400" model="6581" />
< sid id="1" address="$D420" model="8580" />
</hardware>
stereo SID (2x)
<hardware>
<sid id="0" address="$D400" model="8580" />
< sid id="1" address="$D500" model="6581" />
</hardware>
etc
both same model and it can also contain unlimited SID mappings?
ofcause this can be converted into a much smaller serialized byte structure, but if its like, it dont see the problem? |
| |
chatGPZ
Registered: Dec 2001 Posts: 11357 |
yeah whats the problem? who cares if tunes exist that use that feature |
| |
Scarzix
Registered: Aug 2010 Posts: 143 |
reminds me of Commodore's reply to open borders... yeah okay, so its possible, but its not really usefull... |
| |
Scarzix
Registered: Aug 2010 Posts: 143 |
I just checked up on the standard of SIDs as it looks, it can handle up to three SIDs and different model for each already, so what is the problem?
I had been told that it might be an issue with a 6581+8580 stereo SID or 8580+6581 but as I read the latest standards, this is not a problem at all?
so... we already have support for mixed SID models in stereo/dual SID files... \o/ yay!
now if ONlY VICE could support both SID models at the same time too... #vice-team where are you? ;-) |
| |
iAN CooG
Registered: May 2002 Posts: 3187 |
In the sid header is possible to set up to 3 different sidmodels yes, fact is that no emulator/player supports different emulations at the same time, not that I know so far. |
| |
Thunder.Bird
Registered: Nov 2003 Posts: 109 |
Quote: I had pleasure to read the last post and I'm really looking forward for this thing being part of my c64.
r
Don't get me wrong, I love the functionality and hassle-free design! :)
I wish you good luck and a lot of customers.
May the scene benefit from the SIDFX and release Metal Dust stereo at long last. |
| |
chatGPZ
Registered: Dec 2001 Posts: 11357 |
Quote:now if ONlY VICE could support both SID models at the same time too... #vice-team where are you? ;-)
i will add it right after i have deleted the windows and osx ports because noone wants to maintain them anymore. |
Previous - 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | ... | 19 - Next |