| |
Smasher
Registered: Feb 2003 Posts: 519 |
Event id #2643 : Plain PETSCII Graphics Competition 2017
question for the organizers:
in wild petscii compo you say it's allowed to use ECM. but with ECM only the first 64 chars are useable, so basically only letters and numbers. that sux.
so is it possible to pick up any chars you like from the CBM font and copy them into a new charset in the first 64 positions? or that's against all the rules on Earth? |
|
... 44 posts hidden. Click here to view all posts.... |
| |
lft
Registered: Jul 2007 Posts: 369 |
Maybe "Extended PETSCII"? Since ECM stands for Extended Color Mode according to the Programmer's Reference Guide. |
| |
Krill
Registered: Apr 2002 Posts: 2969 |
Not sure if that's all a bit too artificial. If there are different background colours AND copied chars, why not have something like PETSCII copied to a hires bitmap? So you can pick any of the 256 ROM characters and have arbitrary background colours per character. |
| |
Smasher
Registered: Feb 2003 Posts: 519 |
so today we invented PEETSCII and HIRETSCII. perhaps it's really too much for a single day :) |
| |
Cruzer
Registered: Dec 2001 Posts: 1048 |
I think the line should be drawn with SWAPSCII, since it's char mode just like PLAINSCII, just with the char positions swapped. BITMAPSCII is a whole another mode. What's next - SPRITESCII? |
| |
Smasher
Registered: Feb 2003 Posts: 519 |
Quote: I think the line should be drawn with SWAPSCII, since it's char mode just like PLAINSCII, just with the char positions swapped. BITMAPSCII is a whole another mode. What's next - SPRITESCII?
JEEESUSCII! |
| |
chatGPZ
Registered: Dec 2001 Posts: 11359 |
Quote:What is "plain" PETSCII then?
whatever you can put into a SEQ file and then display on a BBS. (this implies $d021=0) |
| |
Jammer
Registered: Nov 2002 Posts: 1335 |
Quoting Groepazthis implies $d021=0
I believe majority of entries used to violate it, not without benefits for the eye ;) |
| |
TheRyk
Registered: Mar 2009 Posts: 2219 |
IIRC we sorted out what's considered "plain" some years ago with the motto of the first competition, a quote by grump... erh groepaz: "If you can PRINT it, it's PETSCII" ;)
Edit: I know purists frown about that, mostly BBS nostalgics. But $D021 is explicitly allowed to be set other than 0 via ze rulez, same procedure as last competition. This compo might provide some BBSes with gfx but that would be a side-effect not the compo's aim.
Indeed WiLD is WiLD is WiLD, so it's also (even explicitly) allowed to use sprites, e.g. as overlay or underlay. If you port CharROM tiles to sprites, you don't have the problems you mentioned with limitations of ECM. If you totally exgaggerate, e.g. use complex MC sprite bitmaps having nothing to do with PETSCII anymore, orga won't punish you either, but voters might :)
Having pointed out that once more, back to the question in the first posting: What Zmasher has in mind, is a totally legitimate and interesting WiLD approach.
@PETSCII mixed with other formats terminology: MultiFrameSCIISprOverlaySCIIOpenBorderSplitSCIIAnimaSCIISlideShowSCII...? |
| |
Frantic
Registered: Mar 2003 Posts: 1647 |
Goa Brudbilder had the Quad Char mode... :) I am also craving for border-PETSCII |
| |
TheRyk
Registered: Mar 2009 Posts: 2219 |
As of yet, I can only recall top/bottom border extensions as in Mermaid's PETSCII Skull Intro (strictly speaking bottom sprites ain't really CharROM tiles anymore due to ghostbyte) |
Previous - 1 | 2 | 3 | 4 | 5 | 6 - Next |