| |
The Shadow
Registered: Oct 2007 Posts: 304 |
New games from The Scene
There is so much incredible talent within The Scene. We can bring back much of the feel of how it once was by restoring the flow of games. There are enough people in The Scene to create a huge flow of awesome games. Protovision is already working on the path. That talent can be augmented with the emergence of more game development groups. People around would enjoy a fresh supply of new games. With modern techniques, new games will be as cool as those from Thalamus, Sega and Ocean. Most demo groups are capable of creating games. |
|
... 24 posts hidden. Click here to view all posts.... |
| |
TDJ
Registered: Dec 2001 Posts: 1879 |
I'm with Sander. |
| |
Ninja
Registered: Jan 2002 Posts: 411 |
Modern techniques will mostly give you nice previews (like Xbow's Mythos from Krestage 3 - More Weird Stuff). Good design is still the heart of games, even without modern techniques (prime example IMHO is Joe Gunn Gold Edition). This is an art of its own, try yourself :) |
| |
Hate Bush
Registered: Jul 2002 Posts: 462 |
i also serve... wait, in fact i do not |
| |
Jazzcat
Registered: Feb 2002 Posts: 1044 |
Whilst I love demos, I think if you can create and fully finish a great game on C64 - that's a big achievement. Would be nice to see some coders who have done a few demos now have a go at doing something different with their skill. |
| |
JackAsser
Registered: Jun 2002 Posts: 2014 |
Between demos I usually keep on coding on my Eye of the Beholder port. But that's just me being an attention whore... :) |
| |
Moloch
Registered: Jan 2002 Posts: 2925 |
Sceners creating games, thats new, right? ;)
</sarcasm>
|
| |
A Life in Hell Account closed
Registered: May 2002 Posts: 204 |
Quote: Modern techniques will mostly give you nice previews (like Xbow's Mythos from Krestage 3 - More Weird Stuff). Good design is still the heart of games, even without modern techniques (prime example IMHO is Joe Gunn Gold Edition). This is an art of its own, try yourself :)
This was actually probably the single most depressing thing about doing game over(view), Always seemed like a waste of time and code to me. Joe Gunn is brilliant, though.
My honest opinion is that for the most part, sceners are never going to create actualy good games, since they're far more concerned with flashy effects than with actual gameplay.
Even pinball dreams, the game everyone spent months being busy creaming their pants over, seemed to stop getting updated once the cool routines were done. Of course, to be fair, this is csdb, and filled with people are are usually far more impressed with that than any actual gameplay anyhow, so perhaps that was the right path for it after all. |
| |
WVL
Registered: Mar 2002 Posts: 898 |
Quote: This was actually probably the single most depressing thing about doing game over(view), Always seemed like a waste of time and code to me. Joe Gunn is brilliant, though.
My honest opinion is that for the most part, sceners are never going to create actualy good games, since they're far more concerned with flashy effects than with actual gameplay.
Even pinball dreams, the game everyone spent months being busy creaming their pants over, seemed to stop getting updated once the cool routines were done. Of course, to be fair, this is csdb, and filled with people are are usually far more impressed with that than any actual gameplay anyhow, so perhaps that was the right path for it after all.
I still intend to finish it... prolly i need to get my act together a bit to do it and just finish one level at least.. most easy would be to finish the ignition level first (if i can get the gfx 100% ready) |
| |
ready.
Registered: Feb 2003 Posts: 441 |
maybe we should start more game competitions. For example Game Over(view) Freestyle Jam brought such brilliant games (best of all for me Bomberman 64).
SID music competitions brought a lot of quality sids to the scene, maybe game compos would do the same. |
| |
JSL
Registered: Aug 2003 Posts: 56 |
Actually I am mailing now with The Shadow/Avatar a while, and I find it a good idea for a coalition, to merge sceners together for making more games. Mace/GMI if you read this, you wanted to do this before with me, I believe on Sideborder Forum (which is dead now), so if you're interrested in it.. There should be more games in c64 scene, Protovision isn't dead but quite inactive atm, but work on Enforcer2 is progressing..
|
Previous - 1 | 2 | 3 | 4 - Next |