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Forums > C64 Composing > DeepSID
2018-05-12 17:49
JCH

Registered: Aug 2008
Posts: 87
DeepSID

I have made my own online SID player. It uses Jürgen Wothke's WebSid emulator and can also play digi tunes. You can browse all of HVSC #68 with it.

Check out my blog post for more information:
http://chordian.net/2018/05/12/deepsid/

Direct link:
http://deepsid.chordian.net/
 
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2018-09-21 20:50
dano

Registered: Jul 2004
Posts: 141
Quote: Will you boys please stop ninjacking my feature request?

I totally second your feature request.

Yet still this tool might help you aswell:

Sidreloc 1.0
2018-09-21 20:54
Compyx

Registered: Jan 2005
Posts: 382
Yes, if I would really want to use a specific tune, it would help a lot.

But basically I just add a SID to get some sound going and, more importantly, add some proper jitter.
After about a 100 assemble-run-debug cycles I usually grab another tune to keep my sanity :)
2018-09-21 22:23
JCH

Registered: Aug 2008
Posts: 87
Quote: Would it be possible to add some more SID header info, specifically the load address and binary size of a SID, and perhaps the init/play addresses as well?

I find myself looking for nice (temporary) tunes for demo projects quite a bit that I would like/need to be located at a certain address range. I have a Python script that parses the HVSC and lists tunes by load address, but having DeepSID display this info would allow me to just click my way through my favourite composers and immediately hear a tune and then see if it'll fit my project.


It's actually already sort of there.

See that tiny blue bar just below the top box with title, author and copyright? It's the C64 memory, from $0000 to $FFFF. The dark blue blob that appears there is the SID tune as it takes up space. If you hover your mouse pointer on it, the tooltip will tell you the memory boundaries in hex and the size in bytes.

However, I have thought about showing (or adding a link to) the basic SID page on CSDb too, as it also has all this information.
2018-09-21 22:30
Compyx

Registered: Jan 2005
Posts: 382
So that's what the little blue bar was about; I figured it was decoration.

Good enough for me, but bad UI design :)
2018-09-21 22:33
JCH

Registered: Aug 2008
Posts: 87
I'm actually not all that Disney-singing happy about the shift to HTTPS. Since I've done that, DeepSID sometimes freeze at the directory loading SVG animation. It's rare, but there, and when it happens it's annoying as I have to refresh the page. I've also had similar rare problems with GameDeed.

I picked up a hint on Stack Overflow about using session write close and start before and after the offending code. I've tried this and it does seem to help a little, but unfortunately not 100%.

Unless someone has any other suggestions what could cause it and what to do about it, I think I'll just open it up so that it works equally well on both HTTP and HTTPS, and then I'll stick to HTTP myself. =P
2018-09-21 22:34
JCH

Registered: Aug 2008
Posts: 87
Quote: So that's what the little blue bar was about; I figured it was decoration.

Good enough for me, but bad UI design :)


Saved me a lot of screen estate. I even thought it was one of my better ideas. XD
2018-09-21 22:39
Compyx

Registered: Jan 2005
Posts: 382
Well, people on Forum64 complain I should take some UI design course because the Gtk3 version of VICE sucks balls :)
2018-09-21 22:42
JCH

Registered: Aug 2008
Posts: 87
I actually thought the use of a settings dialog with options in the left side was a BIG step in the right direction. I always hated having all settings spread out on a big ass menu dropping down from the top.

If/when the Gtk3 version is the one to use for Windows, I'll be happy to make the change.
2018-09-21 22:49
Groepaz

Registered: Dec 2001
Posts: 8729
I always hated having all settings spread out on a big ass menu dropping down from the top.

SCNR
2018-09-21 22:53
Compyx

Registered: Jan 2005
Posts: 382
Thanks. I also consider the current Gtk3 UI a big step forward, if I may say so myself.
We have some kinks to work out, but we'll get there.
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