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Forums > C64 Composing > Vice or CCS64
2009-05-13 09:56
Fredrik

Registered: Apr 2009
Posts: 204
Vice or CCS64

Witch of them two programs do you use, if you want to play demos on you pc?
I have tried them both and the sound is more accurate in Vice than in CCS64.
Do you think the same?
Do Vice have another "sidgenerator" that the CCS64?

(And of couse, the real 64 is the best way to look at demos)


 
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2009-05-15 09:05
Radiant

Registered: Sep 2004
Posts: 639
Nowadays you only really use the monitor for debugging, and that is something the VICE monitor is way better at than any native monitor can ever be. However, I absolutely agree that it is rather rigid and cumbersome to use compared to the AR or TFC monitor; a patch to make it behave (and look?) like a real C64 monitor would be awesome. I like the convenience features though, like being able to load files directly from the native file system into C64 RAM.
2009-05-15 11:15
Skate

Registered: Jul 2003
Posts: 490
Back to the topic. It's obvious that many people choose Vice because Vice's emulation is more reliable. This doesn't mean Vice is perfect or other emulators suck.

Wait a minute! Remember! Emulators suck! Thank you for using a real c64 ;)
2009-05-15 11:57
assiduous
Account closed

Registered: Jun 2007
Posts: 343
Quoting Skate
It's obvious that many people choose Vice because Vice's emulation is more reliable.
its a common misconception and atleast the emulation of the Pal C64 is more reliable in Hoxs. if people choose Vice its because it has a longer list of supported hardware(like more sid revisions),is fairly reliable(more than CCS) and offers more eye candies.
2009-05-15 12:03
MagerValp

Registered: Dec 2001
Posts: 1055
As rx says, the monitor is really for debugging. Using an emulator implies crossdev, and there are much nicer ways of entering data than bashing it out straight in the monitor.
2009-05-15 14:20
Skate

Registered: Jul 2003
Posts: 490
@assiduous: Hoxs is good at VIC emulation but unfortunately I expect more from an emulator, specially for development usage. I know there were (and probably still are) some bugs in Vice which Hoxs didn't have. But this is not enough for me and for many others. What you call "eye candies" are all required features. If it's useless for you, it's useful for someone else.
2009-05-15 15:09
assiduous
Account closed

Registered: Jun 2007
Posts: 343
@Skate: i never said Hoxs was good for development usage,it probably isnt. all i said is that the emulation in Vice is NOT more reliable than in the other emulators. read my previous post again keeping in mind that Tonhuvudet asked about an emu for "playing demos".
2009-05-15 15:18
Fredrik

Registered: Apr 2009
Posts: 204
But the question is:
When you look/hear the new demos presented in releases in this webpage, how many of you use a emulator and how many of you transfer the file to a real 64?
To do the demo justice, you should transfer the file to your 64.
2009-05-15 15:25
assiduous
Account closed

Registered: Jun 2007
Posts: 343
i do both,depends on the demo. all are watched in the emulator,the selected ones on the real deal aswell.
2009-05-15 15:55
Fredrik

Registered: Apr 2009
Posts: 204
Yes, i do the same as you.
If it is "great stuff", then I view the on the 64.
2009-05-15 17:38
Oswald

Registered: Apr 2002
Posts: 5017
Quote: @assiduous: Hoxs is good at VIC emulation but unfortunately I expect more from an emulator, specially for development usage. I know there were (and probably still are) some bugs in Vice which Hoxs didn't have. But this is not enough for me and for many others. What you call "eye candies" are all required features. If it's useless for you, it's useful for someone else.

Quote:
As rx says, the monitor is really for debugging. Using an emulator implies crossdev, and there are much nicer ways of entering data than bashing it out straight in the monitor.


bad excuse: debugging more often than not involves changing code/data on the fly. anyways do you think I'd like to use vicemon to write some code ?! :) furthermore it would take not more than a few days to allow the cursor wander around, and parse the actual line, rewrite parser to be not so picky about spaces and letter case.

just think about it, you list some code, then sudden idea comes: lets change the $d021 color in the raster code. no you cant just go there with the cursor and rewrite it. you have to check for the lda #$00 address, then add 1 to it, then enter > address+1 color or was it > color adress+1? awkward solution. do you really think it wouldnt be easier to have a walkable cursor and press enter anywher?



ps: great, impossible to remove wrongly quoted post. perff ?
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