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oziphantom
Registered: Oct 2014 Posts: 490 |
Chunky Perspective Mode
You know the Perspective scollers, that use FLI to crunch rows and then you have a multi bitmap with Mul1 Mul2 cells.
Would it be practical/possible to make a 3D wrapped around a cylinder like look. Like Resogun on the PS4.
The main issue is you could make the "smallest" "pixels" 4x4(or 3x3 with a background grid) but you can only get 3 unique colours per 8x8, so you would need to do bitmap modes to change which of the 3 the "4th" pixel is(sprites?). But as you get to middle the "pixels" expand to give a perspective effect.
Has any demo done this? |
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JackAsser
Registered: Jun 2002 Posts: 2014 |
Quote: Think, you should downgrade to multicolor because you would get too much hazzle getting the needed amount of sprites over the fli (you know, the record with 7 Sprites over FLI was only reached with severe illegal opcode trickery)
These kind of effects do not induce a bad line every raster line so it's perfectly ok even with 8 sprites. |
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Copyfault
Registered: Dec 2001 Posts: 478 |
Quoting HCLWho did 7 sprites over FLI?! How could i have missed that one?
@Monte: did you take "the best of both worlds", i.e. applying Ninjas 6 sprites over FLI to an NTSC-system ;)?
But Jackasser is right, as long as there's no need for a BL on every line all eight sprites shouldn't be too much of a problem... and it should be the same also for the horizontal installment of the discussed effect, no? |
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ChristopherJam
Registered: Aug 2004 Posts: 1409 |
I am far too lazy to use eight sprites; was only going to use five.
Just found out a few minutes ago that I've enough cycles free to use six without changing my code much, mind.. |
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Oswald
Registered: Apr 2002 Posts: 5094 |
it would be nice to see some more creative effects tho, than more palette rotators. |
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Monte Carlos
Registered: Jun 2004 Posts: 359 |
? off by one error |
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Peacemaker
Registered: Sep 2004 Posts: 275 |
oswald: its X party soon. Guess some groups will release those effects you are wishing for :> |
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chatGPZ
Registered: Dec 2001 Posts: 11386 |
like a 30-minutes-1-pixel-per-frame scroller? :o) |
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Peacemaker
Registered: Sep 2004 Posts: 275 |
Quote: like a 30-minutes-1-pixel-per-frame scroller? :o)
if the pixel is as width and height as the screen and colorflashes, we could dance to that disco light . well, not me, but others :D |
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Compyx
Registered: Jan 2005 Posts: 631 |
I have and old 24 chars high and 10-20 chars wide bitmap font I did in 1993, should be pretty annoying at 1px per frame. |
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lft
Registered: Jul 2007 Posts: 369 |
Quoting Peacemakerif the pixel is as width and height as the screen and colorflashes, we could dance to that disco light . well, not me, but others :D
So, in the limit as the pixel size goes to infinity, scrollers become colour cycling effects. Amazing! |
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