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Forums > C64 Coding > Chunky Perspective Mode
2016-08-31 07:00
oziphantom

Registered: Oct 2014
Posts: 490
Chunky Perspective Mode

You know the Perspective scollers, that use FLI to crunch rows and then you have a multi bitmap with Mul1 Mul2 cells.
Would it be practical/possible to make a 3D wrapped around a cylinder like look. Like Resogun on the PS4.
The main issue is you could make the "smallest" "pixels" 4x4(or 3x3 with a background grid) but you can only get 3 unique colours per 8x8, so you would need to do bitmap modes to change which of the 3 the "4th" pixel is(sprites?). But as you get to middle the "pixels" expand to give a perspective effect.
Has any demo done this?
 
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2016-09-19 04:34
JackAsser

Registered: Jun 2002
Posts: 2014
Quote: Quoting Peacemaker
if the pixel is as width and height as the screen and colorflashes, we could dance to that disco light . well, not me, but others :D


So, in the limit as the pixel size goes to infinity, scrollers become colour cycling effects. Amazing!


Locally in our frame of reference. Globally in the infinite unbounded universe it's still a scroller moving at relativistic speed.
2016-09-19 05:32
Frantic

Registered: Mar 2003
Posts: 1648
Nerds!
2016-09-19 13:42
Frantic

Registered: Mar 2003
Posts: 1648
(...but it raises the important question of whether a scroller can be said to exist independently of there being an observer — with the associated "local frame of reference".)
2016-09-19 13:43
JackAsser

Registered: Jun 2002
Posts: 2014
Quote: (...but it raises the important question of whether a scroller can be said to exist independently of there being an observer — with the associated "local frame of reference".)

The forest is still there when you don't look, right?
2016-09-19 13:46
Frantic

Registered: Mar 2003
Posts: 1648
...but is it then a "forest", with all its conceptual associations, or is it "just" physical matter?
2016-09-19 17:02
Peacemaker

Registered: Sep 2004
Posts: 275
Quote: Locally in our frame of reference. Globally in the infinite unbounded universe it's still a scroller moving at relativistic speed.

Thats right, dear. ;)
2016-09-21 08:02
Radiant

Registered: Sep 2004
Posts: 639
Quote: ...but is it then a "forest", with all its conceptual associations, or is it "just" physical matter?

Ah, I see what you're getting at. We're creating reality as an abstraction through observation; when we are discussing "reality" as such we are only talking about an agreed-upon model representing physicality in some sense.

Can't touch this.
2016-09-21 09:28
lft

Registered: Jul 2007
Posts: 369
Quoting Radiant
Ah, I see what you're getting at. We're creating reality as an abstraction through observation; when we are discussing "reality" as such we are only talking about an agreed-upon model representing physicality in some sense.

Can't touch this.


Kant touched this.
2016-09-21 09:58
Radiant

Registered: Sep 2004
Posts: 639
Quoting lft
Kant touched this.

Jarry groped it.
2016-09-21 10:14
Frantic

Registered: Mar 2003
Posts: 1648
Fukuoka didn't care about it.
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