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Chosy Account closed
Registered: Jul 2004 Posts: 5 |
Where to start?
hey guys.. i have just set up my commendore 64 to start makeing chiptunes and demos..
but how to do?
do need a speacial programm, or is it all codes?
could some one please give me some hints?
-thx |
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... 20 posts hidden. Click here to view all posts.... |
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Macbeth
Registered: Dec 2001 Posts: 11 |
Quote: graham:have you have heard of modplayer ? if my memory serves right it works on a stock machine aswell.
I'm pretty sure modplayer needed an REU, but it does work okay for simple MODs. Kinda noisy, but still a cool achievement. |
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Steppe
Registered: Jan 2002 Posts: 1510 |
It's Comm-o-dore, not Commendore! What am I supposed to think if you can't even spell the name of the machine you're trying to make your very first steps on?
Word of advice: This forum is a great pool of knowledge about probably all questions you're going to ask. Do a little research in old threads first (there's even a search function, surprise). |
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iopop
Registered: Dec 2001 Posts: 317 |
Just out of curiosity.. You dont happen to be from Sweden? As no swedes seems to know how to spell Commodore. I've seen Commandor, Commendore and even Komodår. :) No offence, just something Ive noticed browsing too many auction sites.
As for doing "mod" / "xm". I suppose you're interested in doing music for the c64. We used to call it only music. Then some pc-ism got us into calling whatever piece of sound producing code as "sid". Though, sid is in no way comparable with mod apart from it being music. A sid is musicdata and c64 native code while a mod is just music data.
As suggested before download Goat Tracker if you want to do it on pc. If you want the real thing try out Jch , Sdi, John player, Dmc, Gmc, Future composer, Voice tracker or Music Assembler to name a few. you'll probably find most of them here via the search box. Or just look at http://digilander.libero.it/ice00/tsid/hvmec.html
btw. didnt that mod-player require a scpu too? or was it only a native c128? |
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Macbeth
Registered: Dec 2001 Posts: 11 |
According to this page, there was first a C128-only version, then later a C64 version. Both require a REU.
http://starbase.globalpc.net/~vanessa/files.html |
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Chosy Account closed
Registered: Jul 2004 Posts: 5 |
so mod and xm is only possible to be made on a pc? |
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cadaver
Registered: Feb 2002 Posts: 1160 |
You can make mods on Amiga too. |
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Raf
Registered: Nov 2003 Posts: 343 |
on Mac too... and probably on other machines like Atari ST - those machines which have more horsepower. |
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Graham Account closed
Registered: Dec 2002 Posts: 990 |
Quote: so mod and xm is only possible to be made on a pc?
you need atleast some sort of 16 bit or more machine. PC is nowadays the way to go, but MODs are the native amiga sound format... |
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HCL
Registered: Feb 2003 Posts: 728 |
This is the funniest thread in a long time :). If it wasn't for the fact that Dane joined my team some time ago, i would definitely let you do it ;). |
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Chosy Account closed
Registered: Jul 2004 Posts: 5 |
so do i need any programm so write those codes into for mod or xm tunes? |
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