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Digger
Registered: Mar 2005 Posts: 437 |
Moving sprite pointers addresses
Is it possible to shift sprite pointers locations by fiddling with DMA delay or in any other way? |
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JackAsser
Registered: Jun 2002 Posts: 2014 |
I usually just move the sprites 8 lines up and start stretch on offset 24 in the sprite |
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JackAsser
Registered: Jun 2002 Posts: 2014 |
Quote: I usually just move the sprites 8 lines up and start stretch on offset 24 in the sprite
Ahh WITHIN a frame. Sorry nm me! |
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Oswald
Registered: Apr 2002 Posts: 5094 |
the 2 line offset is nice, didnt know about that.
" if this could be abused even further ;-)"
how about spritecrunch with the Y offsetted sprites :P or just any combination of these to make more then 256 lines happen just a wild idea, might work out in some special cases or might not. |
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