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Forums > CSDb Discussions > Linux C64 Tools
2008-08-10 03:21
Six

Registered: Apr 2002
Posts: 289
Linux C64 Tools

Is there a current list of tools available for crossdev or working with disk images on Linux?
 
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2008-08-10 20:14
Cruzer

Registered: Dec 2001
Posts: 1048
KickAss is java, so works on Linux too. If only more tools were platform independent it would be a better world.
2008-08-11 09:29
yago

Registered: May 2002
Posts: 332
My Group uses only linux as development platform, we have written assembler, graphicconverters and disktools ourselves.

The Assembler is there: http://k2devel.sf.net

The Disktools have not been released yet, but are good and stable (e.g. copy2d64 has options for interleave), just pm me if you want em.

Have Fun,
Zed

--
If everything is worth money
money is worth nothing
2008-08-11 13:26
enthusi

Registered: May 2004
Posts: 675
for gimp there is a plugin cbmplugs or something. It is in aptitude as well.

ACME assembler is simple but straight forward and compiles easyly.
So does vice obviously.

XA / DXA are assemblers/dissas. that work with each other pretty well and are my personal choice (still active development). (conditional assembly without the bloat of cc65)

Very useful is also c1541 which comes with vice.

Then there are tons of progs to work with TAP images (yeah, you forgot to ask about that :-)
tapclean is the nicest one.

2008-08-13 01:02
Six

Registered: Apr 2002
Posts: 289
You guys RULE! Thanks for all the info, this will get me started. (I'm making the leap to Linux as my primary OS)
2008-08-13 08:36
null
Account closed

Registered: Jun 2006
Posts: 645
Concerning gfx tools for linux:

it might be possible to have ProjectOne natively on Linux, as there appears to be an open source alternative for Visual BASIC... not sure what it's called though, but iirc it should be compatible with actual Visual BASIC code.

------------------------------------
http://zomgwtfbbq.info
2008-08-13 15:13
enthusi

Registered: May 2004
Posts: 675
call me Manky, but Id rather do my gfx with VI than a API-port of Visual BASIC!...
2008-08-14 11:02
jailbird

Registered: Dec 2001
Posts: 1576
Tried to run Project One under wine but there are serious problems considering the zoom mode and importing pictures. At the moment I only have a simplistic XP here without the user rights to install anything on the system, and a Debian Etch box.

In the last few days I had some free time and desperately wanted to pixel, but couldn't manage to set up anything useful on these platforms. Any ideas? And please don't tell me to try pixelling under the emu, that is unfortunately not working for me.
2008-08-14 11:06
Burglar

Registered: Dec 2004
Posts: 1069
Quote: Tried to run Project One under wine but there are serious problems considering the zoom mode and importing pictures. At the moment I only have a simplistic XP here without the user rights to install anything on the system, and a Debian Etch box.

In the last few days I had some free time and desperately wanted to pixel, but couldn't manage to set up anything useful on these platforms. Any ideas? And please don't tell me to try pixelling under the emu, that is unfortunately not working for me.


1) install VirtualBox (from Sun, it's free)
2) install an XP virtual machine
3) install timanthes & projectone
4) pixel
2008-08-14 11:20
jailbird

Registered: Dec 2001
Posts: 1576
Quoting Burglar
2) install an XP virtual machine

Unfortunately, any form of Windows is out of the question (except the one with basic user rights). At the moment, 101% legal boxes are overly important for us, and I wouldn't like to pay for another XP license just for pixelling. Or, to risk our business with a pirated OS.
2008-08-14 11:32
Radiant

Registered: Sep 2004
Posts: 639
Jailbird: If you can stand being restricted to multicolor, a pretty silly UI, and coping with a bug or two, then PM me. I've got a very unfinished tool lying around that works well in Wine.

(It did also work well in Linux/X natively, but I lost the sources, and all that remains is a Windows binary...)
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