| |
Trifox Account closed
Registered: Mar 2006 Posts: 108 |
bitmap display/extraction
hi all, i have a severe problem, i have some pictures, they are mulcticolor only, so it should be easy to extract the image data from it, can anyone point me to a description of those .prg multicolor images?
btw. i have a font/charset ( 2x2) in png format, what is the easiest/fastest way to get a c64 charset from it? i would not like to write a converter for this .,..
can there be a program wich outputs the bytes (valued 0..3 so, to bits a pixel) only????
time is runing out... |
|
... 22 posts hidden. Click here to view all posts.... |
| |
MRT Account closed
Registered: Sep 2005 Posts: 149 |
Quote: hi, i stepped over this tool
PicChar v0.1
has anyone used it before ? how is the input format of this tool, there is no comment about accepted input formats, it seems that it rads just any type of file, but i am not sure in which format i have to use so that i can get what i want ... ;(
NO, It's from Scout... Don't use it, or it'll blow up your computer... ;-)
:-D
No realy, Use that tool! It's sure easier than moving all char-parts by hand... If the tool can do 4x4 chars? |
| |
Scout
Registered: Dec 2002 Posts: 1570 |
Quote: NO, It's from Scout... Don't use it, or it'll blow up your computer... ;-)
:-D
No realy, Use that tool! It's sure easier than moving all char-parts by hand... If the tool can do 4x4 chars?
*BOOM!*
The program converts any hires screen into a charset.
Even more than 1 pic can be used.
Yay!
I also have an unreleased version of PicChar which makes it possible to create an inverse charset if needed (eor #$ff :).
Double yay!
Also, for the people who struggle with the d018/dd00 settings I recommend D018 Manager
---
8Bit Mayhem - The Commodore 64 Scenemusic Podcast
http://8bitmayhem.blogspot.com/ |
| |
enthusi
Registered: May 2004 Posts: 677 |
I recommend against it :)
Its not THAT hard and starting with tools you will always think of $d018 as an evil dark corner... |
| |
Trifox Account closed
Registered: Mar 2006 Posts: 108 |
anyhow i do it i just get crapp ... uaaaaaaaaaargh, but now i have some time ( 24 hours left till deadline ) to convert this picture into a charset .... |
| |
Trifox Account closed
Registered: Mar 2006 Posts: 108 |
http://www.fractalmovies.com/c64/screenshot.gif
this is what it looks like when i load the char data ... why the hell are some of the characters inverted, while some arent ?!?!?!? |
| |
Tch Account closed
Registered: Sep 2004 Posts: 512 |
Quote: anyhow i do it i just get crapp ... uaaaaaaaaaargh, but now i have some time ( 24 hours left till deadline ) to convert this picture into a charset ....
Yoh Trifox,why not rip another 2x2 somewhere.
Will save you lots of time and then figure it out without a deadline.
C64+Deadline is BAD!! ;) |
| |
Scout
Registered: Dec 2002 Posts: 1570 |
Quote: http://www.fractalmovies.com/c64/screenshot.gif
this is what it looks like when i load the char data ... why the hell are some of the characters inverted, while some arent ?!?!?!?
Seems your original pic is fucked up.
---
8Bit Mayhem - The Commodore 64 Scenemusic Podcast
http://8bitmayhem.blogspot.com/ |
| |
Trifox Account closed
Registered: Mar 2006 Posts: 108 |
so, what makes a picture fuck up ? congo ? |
| |
Hoogo
Registered: Jun 2002 Posts: 105 |
A hires-Bitmap contains 2 colors each char, there is no unique backgroundcolor for the whole screen like there is in charset mode. So in every char congo had free choise to us black for 0 and 1 for white or vice versa. Congo has chosen to turn the upperleftmost pixel to 0, no matter if it was black or white. |
| |
chatGPZ
Registered: Dec 2001 Posts: 11386 |
use amicaconvert, or grahams converter, or the one by cosmos designs or or or. :) there must be a few hundred of such tools :=D |
Previous - 1 | 2 | 3 | 4 - Next |