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Krill
Registered: Apr 2002 Posts: 2969 |
Loader ad banners
... seriously. WHY? =) |
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Raistlin
Registered: Mar 2007 Posts: 659 |
Que? |
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DeMOSic
Registered: Aug 2021 Posts: 126 |
Huh? |
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Krill
Registered: Apr 2002 Posts: 2969 |
Let me spell it out:
Bonzilloscope
The World Is Not Enough - We Need More Scrollers
Memento Mori (Hi Raistlin!) |
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Angel of Death
Registered: Apr 2008 Posts: 211 |
As long as it's not intrusive and tastefully integrated people can promote any type of tool they think is better then others in their production how much as they want.
At least this time they don't present some tool that they stole (and changed three bytes of) as theirs.
But, eh... Afraid of the competition? ;) |
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Krill
Registered: Apr 2002 Posts: 2969 |
Quoting Angel of DeathAs long as it's not intrusive Well, it is pretty much by definition, at least when it comes to the demo experience. =)
And it's done by the demo authors themselves.
Quoting Angel of DeathBut, eh... Afraid of the competition? ;) No, why would i?
The currently popular loaders are pretty much on par in most regards anyways, at least when it comes to their core functionality.
Some things fall into different clusters in the design space, and then it's more a case of "better suited for the purpose" than just "better than others".
I guess it boils down to "not invented here" in many cases. =) |
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JCH
Registered: Aug 2008 Posts: 200 |
So, who codes a demo ad-blocker? ;) |
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Raistlin
Registered: Mar 2007 Posts: 659 |
In Memento Mori, Sparkle was a huge part of what made that end effect possible… we started the demo using Spindle… switching to Sparkle we got better performance AND the help of the awesome Sparta - who later agreed to join G*P after seeing how we work :-)
I can’t say that other loaders couldn’t cope with streaming that much data during an open border bitmap scroll … but I’ve not seen evidence of that yet.
Point being: Sparkle made that demo and, for that, fully deserved a special credit. |
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Raistlin
Registered: Mar 2007 Posts: 659 |
Regardless of that, if you don’t like loaders being advertised, just downvote… that’s what others do when they don’t like something. Post a comment, say “I’m giving this a 7 instead of an 8 because I detest the loader banners” and just do it ;-)
Meanwhile, we’ll all just continue doing what we like ;-p |
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Krill
Registered: Apr 2002 Posts: 2969 |
Quoting RaistlinI can’t say that other loaders couldn’t cope with streaming that much data during an open border bitmap scroll … but I’ve not seen evidence of that yet. Trust me, they're all very close to each other in raw loading performance. :)
What usually makes a difference (depending on the specific data to load) is the (choice of) compression algorithm.
Quoting RaistlinPoint being: Sparkle made that demo and, for that, fully deserved a special credit. Thank you for the insight into your reasoning. =)
Quoting RaistlinRegardless of that, if you don’t like loaders being advertised, just downvote… that’s what others do when they don’t like something. Post a comment, say “I’m giving this a 7 instead of an 8 because I detest the loader banners” and just do it ;-)
Meanwhile, we’ll all just continue doing what we like ;-p Of course, but entirely besides the point. |
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Raistlin
Registered: Mar 2007 Posts: 659 |
Just to elaborate a little more: we actually -needed- the loader to load into shadow RAM, under the I/O registers, which Spindle and Sparkle can do but I believe others can’t …
Spindle didn’t give us the performance that we needed. Spindle 3 is probably close - but was too late and now doesn’t allow loading under IO.
Sparkle was a lifesaver… as was Sparta with additional help about how to squeeze further performance out of it (reorganising the data for better compression, how much data to load to balance everything nicely, etc).
But I’m sure I’ve said all of this before ;-)
All the loaders are great, for sure… but for this one demo part, Sparkle saved us. |
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