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oziphantom
Registered: Oct 2014 Posts: 490 |
26 clocks in a border, anything useful?
If you had 26 clocks in the border, could anything useful be done with the extra clocks? If you need to do a XXXX,X this could be dropped to XX,X to save an extra clock. |
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Oswald
Registered: Apr 2002 Posts: 5094 |
in 26 you can make rasterbars, is that usefule for you ?
btw:
sta xxxx,x = 5 sta xx,x = 4
lda xxxx,x = 4/5 lda xx,x = 4 |
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Cruzer
Registered: Dec 2001 Posts: 1048 |
When would this ever be relevant? |
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JackAsser
Registered: Jun 2002 Posts: 2014 |
Quote: When would this ever be relevant?
+1 |
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chatGPZ
Registered: Dec 2001 Posts: 11386 |
you could perhaps put an extra clock in the border! |
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oziphantom
Registered: Oct 2014 Posts: 490 |
C128, you can enable 2Mhz mode in the border. So when you subtract the clocks to get in and out of 2Mhz mode you get 26 clocks to do stuff. Or if you drop the 38 col you would get 30 clocks. |
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Cruzer
Registered: Dec 2001 Posts: 1048 |
Ah, cool. Sorry for my ignorance. 🎅 |
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chatGPZ
Registered: Dec 2001 Posts: 11386 |
you might be able to cram a sample player in there.... the question is a bit generic though, hard to give an answer without knowing what else you are planning to do :) |
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Frantic
Registered: Mar 2003 Posts: 1648 |
I'd do some addition! |
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Perplex
Registered: Feb 2009 Posts: 255 |
Quoting FranticI'd do some addition!
+1 |
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Skate
Registered: Jul 2003 Posts: 494 |
Make some double, triple sine table lookups for your excellent dynamic raster based effect... whichever it is. |
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