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Forums > C64 Coding > VIC pointing at RAM char set in bank 2
2006-02-11 09:26
ready.

Registered: Feb 2003
Posts: 441
VIC pointing at RAM char set in bank 2

Hi everybody,
I need some help with programmable char sets. Using VIC bank $8000-$bfff, I want to display a char set put into RAM at $9000-$9fff (register $d018 bits set as: xxxx010x). The problem is that the VIC uses the ROM memory instead, so only the standard CBM characters apper. Using another RAM position (i.e.: $d018 bit set as: xxxx001x) gives no problem and my char set is displayed.

Is there any way to make the VIC point for char set at RAM instead of ROM at $9000-$9fff?

thanx,
Ready.
2006-02-11 09:33
Tch
Account closed

Registered: Sep 2004
Posts: 512
No.
2006-02-11 10:02
WVL

Registered: Mar 2002
Posts: 924
hehe..

No.

[hmm.. then again, I think you can in Ultimax mode (never tried it myself, so not 100% sure), but you _don't_ want to go to Ultimax mode...

http://www.zimmers.net/anonftp/pub/cbm/html/c64/ultimax.html

you see the VIC will read from ram...]
2006-02-11 10:53
MRT
Account closed

Registered: Sep 2005
Posts: 149
No, can't be done with a regular C64...

See thread
How to disable default charsets in bank 0 and 2
2006-02-11 15:57
JackAsser

Registered: Jun 2002
Posts: 2038
@WVL: A plain C64 can't go to ultimax mode, u need to assert the two other chipselect lines which only a cartridge can do, so unless a cardridge specifically allows you to change the state of those two lines you can't go to ultimax.
2006-02-11 16:18
WVL

Registered: Mar 2002
Posts: 924
Quote: @WVL: A plain C64 can't go to ultimax mode, u need to assert the two other chipselect lines which only a cartridge can do, so unless a cardridge specifically allows you to change the state of those two lines you can't go to ultimax.

well, he was asking about _any_ way.. so there is atleast one..
2006-02-11 17:21
ready.

Registered: Feb 2003
Posts: 441
mmh, thanks for the very interesting infos, I suspected there was somenthing "unusual" with this and you confirmed it.

regards,

Ready.
2006-02-11 18:03
JackAsser

Registered: Jun 2002
Posts: 2038
@WVL: Yeah I know... just me trying to be smart. =)
2006-02-24 12:57
ready.

Registered: Feb 2003
Posts: 441
During coding, I faced another problem, but I'm not sure if it's an error of my code or a feature of the VIC-II.

I want to use the RAM area $9000-$9fff for screen codes (that means that I store 4 screens in that area, pointed by the VIC using the 4 MSB of the register $d018). The problem is that I see only garbage on the screen, as if the VIC pointed to some ROM area instead of the RAM.

Question is: is the VIC in bank 2 unable to point at $9000-$9fff RAM location, be it for getting char-set info or screen info? Using a normal C64, of course.

Hope I made my doubt clear.

Thanx,

Ready.
2006-02-24 13:42
Graham
Account closed

Registered: Dec 2002
Posts: 990
The VIC has a different RAM layout as the CPU:

$0000-$0FFF = RAM
$1000-$1FFF = Charset ROM
$2000-$8FFF = RAM
$9000-$9FFF = Charset ROM
$A000-$FFFF = RAM

There is no way to change this.
2006-02-24 14:12
yago

Registered: May 2002
Posts: 333
Hey ready, nice to see you coding!
$1000-$1fff and $9000-$9fff is always read from CharacterROM for the VIC, no matter if used for charset, sprite or screen.
 
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