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Forums > C64 Coding > is a split sideborder scroll done before??
2008-11-13 14:51
Testa
Account closed

Registered: Oct 2004
Posts: 197
is a split sideborder scroll done before??

high party people.

the last days i was bussy with coding a sideborder split scroll. with a split scroll i simply mean a scroll that scrolls the left 20 chars to the left and the right 20 chars to the right. through the sideborders... smooth ofcourse and i only used sprites in the sideborder, so no ugly extented graphics...

not very hard to code but i had some fun... the question i have is this done before and is there a record.. my version holds 25 chars high, and you only can use one speed... it scrolls the whole picture one pixel each frame...

i am curious.
greetings,
Testa

2008-11-13 15:22
CreaMD

Registered: Dec 2001
Posts: 3057
Don't talk. Release it. If you need music, just ask.

Roman
2008-11-13 15:28
Testa
Account closed

Registered: Oct 2004
Posts: 197
yeah i know, the problem is that iam the only member of our group that is active and i am not good at all in drawing graphics or composing music... so this is my way to share my stuff with you, but i promise you that i release something soon... no problem.... i am working on a demo for a few years now and it would be pretty strange to release nothing at all, i just want to release something really nice and not something that is done a lot before.. i also needed some time (years) to learn how to code...

i already have contacted some sceners from other groups but the communication about what to do is poor. mabey i join a group witch is more active. but i really like silicon.. it is dutch and is a fun group..... well you know what i mean...

2008-11-13 15:59
Sander

Registered: Jan 2002
Posts: 496
Ofcourse! Silicon rocks.
And afaik they're not totally inactive.
2008-11-13 19:23
Scout

Registered: Dec 2002
Posts: 1570
Quote: Ofcourse! Silicon rocks.
And afaik they're not totally inactive.


uh huh! =)
2008-11-13 20:51
Testa
Account closed

Registered: Oct 2004
Posts: 197
hehe yeah scout i know, according to your 1326 posts you are very active in the c64 scene.. i mean coding this old 8 bitter... but you already did know that... anyway i have send TIM a PM and i hope he has the time to make some nice graphics and i hope that you want to compose some weird tunes for me.... please....



2008-11-13 21:03
Scout

Registered: Dec 2002
Posts: 1570
Quote: hehe yeah scout i know, according to your 1326 posts you are very active in the c64 scene.. i mean coding this old 8 bitter... but you already did know that... anyway i have send TIM a PM and i hope he has the time to make some nice graphics and i hope that you want to compose some weird tunes for me.... please....





Well, 90% of those 1326 posts is nagging, nitpicking and about wishing back the old days =)
Yep, I'm an old sock. Hehehe :)

About the tunes: of course!
2008-11-13 21:14
Testa
Account closed

Registered: Oct 2004
Posts: 197
Quote: Well, 90% of those 1326 posts is nagging, nitpicking and about wishing back the old days =)
Yep, I'm an old sock. Hehehe :)

About the tunes: of course!


well i just say i love you!... but i still don't know if a split siderborder scroller is done before.....
2008-11-13 21:20
Oswald

Registered: Apr 2002
Posts: 5094
dont think so.
2008-11-14 21:07
Danzig

Registered: Jun 2002
Posts: 440
Hey Testa, still don't know if you mean something like in this:
Happy New Year 2008
[/url]

just a shitty 1x1-d016-split-borderscroller I did in 1993... definately your version sounds like pushing limits \ö/
2008-11-15 02:28
Testa
Account closed

Registered: Oct 2004
Posts: 197
yes Danzig something like that but i use another technique. .i ques you don't splitscroll any graphics at the bad line.. just a small charset 5 or 6 pixels high...
not the full 8 pixels so you can avoid badlines..

hint.. how do you want to split $d016 at the middle of the screen with openborders and 4 sprites at a badline??....
... wel you can't... still it is possible.. but i tell ya.. no splits at the badlines...



 
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