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Forums > C64 Coding > Developing with Kick Assembler and Sublime
2013-09-23 22:41
Swoffa

Registered: Jan 2002
Posts: 17
Developing with Kick Assembler and Sublime

I have started to build a Kick Assembler package for Sublime text editor. A little guide on doing C64 coding with Sublime/Kick Assembler can be found here: http://goatpower.org/2013/09/15/c64-development-with-kick-assem..

Maybe useful to someone, what do i know. Nice things is that its free, very simple to setup and supports developing on both OSX and Windows.

//Swoffa
2013-09-24 02:09
TWW

Registered: Jul 2009
Posts: 545
Great! Now show me what this can do!
2013-09-24 19:00
Case

Registered: Aug 2002
Posts: 142
Installed and works, great work. Now all i need is a way to transfer my old source code from my amiga disks.
2013-11-03 22:22
Swoffa

Registered: Jan 2002
Posts: 17
Some features and tips can now be found here:
http://goatpower.org/2013/11/03/features-and-tips-kick-assemble..
2013-12-10 14:38
Swoffa

Registered: Jan 2002
Posts: 17
New version 0.6.0 released, stuff changed:
Improvements to Show symbol
Function, pseudocommands and namespaces visible in Show symbol
Type shown in symbol list (macro, function, label etc.)
Improvements to language definition:

Improved syntax coloring
Many more keywords recognized and colored
Better matching of functions, macros, pseudoommands and namespaces

Corrected error for OSX build variant ”Build and run (F7)” (bad path for BuildLog)

Available here: https://sublime.wbond.net/packages/Kick%20Assembler%20(C64)
More info here: http://goatpower.org/
2013-12-10 21:02
Digger

Registered: Mar 2005
Posts: 437
Great stuff Swoffa, I've been emailing you with some questions two days ago but your csdb email is out of date. Issues have been sorted btw. :) Great work!
2013-12-20 19:18
Fix

Registered: Feb 2003
Posts: 54
Looking good...

Can you also add ACME or TASM...

Question:

Why do you prefer Sublime over NP++ ?
2013-12-21 14:03
Total Chaos

Registered: Mar 2006
Posts: 74
..he's an OSX'er...
2013-12-21 21:18
Swoffa

Registered: Jan 2002
Posts: 17
Quoting Fix
Can you also add ACME or TASM...

Possibly i will make a TASM-package some day, similar to the Kick Assembler (64) package. I dont use ACME so that wont happen.

Quoting Fix
Why do you prefer Sublime over NP++ ?

Like TC says, i mostly use OSX, but i also use Windows a lot, and the nice thing about Sublime is it doesnt matter, since Sublime exist on both, even better packages and plugins also work on both without modification.

Also, i really like the package/plug-in stuff in Sublime, you can do powerful things with just a couple of json or xml-files, and you can do even more if your into python.

Sublime is very "keyboard oriented" and i like that, you can navigate and do things very fast with just a few keystrokes.

Anyway, both Notepad++ and Sublime are powerful and great text tools.
2013-12-23 11:37
Dr.j

Registered: Feb 2003
Posts: 277
@swoffa: Probably i missed something,
when i try to d/l the package to Sublime , it reload the page
https://sublime.wbond.net/packages/Kick%20Assembler%20(C64)
do you got a direct link for the kick Ass. package?
2013-12-23 15:30
Swoffa

Registered: Jan 2002
Posts: 17
@The Dr.j
To install the sublime package, first install Package Control for Sublime:
https://sublime.wbond.net/installation

Then relaunch Sublime, in the Preferences menu, select Package Control, select Install Package and write Kick to search for the package, then select it to install. Relaunch Sublime after just to be in the safe side.

//Swoffa
 
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