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ChristopherJam
Registered: Aug 2004 Posts: 1409 |
What platforms/screen sizes are we pixelling on these days?
I've an editor in the works, currently cross compiling for OS X, 64bit windows, linux & bsd, though I've only tested the OS X build so far.
Just wondering what y'all's preferred OS and screen resolution is at the moment? It affects my testing and default layout
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ChristopherJam
Registered: Aug 2004 Posts: 1409 |
Oh, and is anyone on any of the above platforms *not* running intel these days? The build server I'm using supports linux for arm, mips, ppc, but I've disabled all of those targets.. |
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Shine
Registered: Jul 2012 Posts: 369 |
- Windows 10 Home 64 Bit
- 1920x1080 (2 monitors each) |
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WdW
Registered: Jun 2013 Posts: 13 |
Linux Mint, 64 bit. 1920x1080. |
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v3to
Registered: Feb 2005 Posts: 150 |
Windows 10 Pro 64 Bit
1280x800 and 1366x768px |
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oziphantom
Registered: Oct 2014 Posts: 490 |
Windows 10 Home, 64bit
1920x1080 ( at 150% zoom )
1920x1200
1920x1080
A Raspberry Pi build might be nice to have. |
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WVL
Registered: Mar 2002 Posts: 902 |
Win 10 64 bit @ 3200*1800 pixels (13.3" screen at 200% dpi)
and
Win 7 64 bit @ 1366 * 768 pixels (14" screen at 100% dpi) |
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Bubis Account closed
Registered: Oct 2012 Posts: 10 |
Add Plus/4 support, please. |
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Carrion
Registered: Feb 2009 Posts: 317 |
Mac 1920x1080
And I support Bubis in +4 version request. |
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Isildur
Registered: Sep 2006 Posts: 275 |
Win10 x64,
1920x1200 (main),
1920x1080. |
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Cruzer
Registered: Dec 2001 Posts: 1048 |
Linux Mint
1920x1080 |
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