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Forums > CSDb Discussions > .: give a try 3 :.
2003-03-14 00:48
Kyle
Account closed

Registered: Dec 2002
Posts: 31
.: give a try 3 :.

Hey all ;-)

..just looking at some Crest demo's when I came across Crossbows challenge to music rippers: "give a try 3". (with the idea originally conceived by Scoop and Ikari).

The challenge was simple: rip the music (Mitch and Dane) from the demo part...

Anyone done that yet ? I haven't seen any other demo part with this great music playing in it.
 
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2006-11-08 07:17
Yodelking

Registered: Apr 2002
Posts: 189
Quote: Maybe some of the elite coders of the c64 scene could make a "give a try 4"...now that would be interesting! :-)

There are several requests we have of tunes that hasn't been ripped yet for HVSC, if you want I can rename them to "Give a try 4-100" if that would motivate you to rip em'. :)
2006-11-08 08:01
Inge

Registered: Nov 2003
Posts: 144
Yes, Comer's excellent "State of the Art Remix" comes to mind... ;-)
2006-11-08 11:31
Ninja

Registered: Jan 2002
Posts: 411
Still, brainstorming about how to do a GIAT4 is really fun :D You could try to use numerous side-effects which are not that useful for demos.

Yodelking: What about another ripcompo? :)
2006-11-08 11:52
Cruzer

Registered: Dec 2001
Posts: 1048
Hide some of the data in the joystick ;)
2006-11-08 11:55
WVL

Registered: Mar 2002
Posts: 899
Quote: Still, brainstorming about how to do a GIAT4 is really fun :D You could try to use numerous side-effects which are not that useful for demos.

Yodelking: What about another ripcompo? :)


I think it would be cool to have some multiplexer and move the sprites in such a way the collision-register is needed to play the tune :) hehe,that would certainly cause major headaches :)
2006-11-08 15:15
Yodelking

Registered: Apr 2002
Posts: 189
Quote: Still, brainstorming about how to do a GIAT4 is really fun :D You could try to use numerous side-effects which are not that useful for demos.

Yodelking: What about another ripcompo? :)


Ninja, it will probably come... :)
There will be a totally new SIDHUNT page, and we'll probably make a ripcompo when it's started.
But sadly the web-page coder is working a bit slow and it's been delayed a year now... :)
2006-11-10 13:35
BiGFooT

Registered: Mar 2002
Posts: 33
Hello there...

Here's the source for the re-player for GiT3 if anyone have interest of it: http://noname.c64.org/csdb/getinternalfile.php/33976/gt3src.zip

I think i'll check that sidhunt page. ;)

[BF]
2006-11-10 14:15
j0x

Registered: Mar 2004
Posts: 215
Note that the ripcompo was some time ago. Many of the tunes have already been ripped. This also goes for the SIDHunt list. Yodelking will be able to provide you with a recent SIDHunt list.
2006-11-10 14:28
Dane
Account closed

Registered: May 2002
Posts: 421
Don't worry, I'm going to fuck the music up so much in the next BD demo you'll need Krill to rip it. ;)
2006-11-10 16:57
Burglar

Registered: Dec 2004
Posts: 1089
Quote: Don't worry, I'm going to fuck the music up so much in the next BD demo you'll need Krill to rip it. ;)

how about timer based decryption, so the only thing thats decrypted in memory is the sequence(s) that are currently playing ;)

if the decryption routine is smart, it'll be a bitch to crack ;)
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