Rastah Bar Account closed
Registered: Oct 2012 Posts: 336 |
Double buffering color ram in half of the screen?
Suppose you have some text or MC bitmap graphics only in the bottom half of the screen, perhaps you could double buffer (color ram & gfx) using FLD?
I mean: in one frame you first switch to an empty screen in the top half (where you have some sprite action, say) and in the bottom half you switch to the desired graphics screen. In another frame you FLD the top half of desired color ram & gfx down to the bottom half.
Don't know if this can be useful though. |