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C*Base like webbs
2002-11-05
10:00
zyruz
Account closed
Posts: 33
C*Base like webbs
Hi mates,
you probably have heard of the web-bbs, me,Jazzcat,Uzzy,Jucke,Macx and Taper is working on.. Now, we somehow got a major problem.
while Jazzcat,Macx,Jucke and Taper wants to have a real C*Base Emulation, including Key Events (means no mouse clicks etc) and stuff, wich means that we have to use Javascript, me and Uzzy will keep the board core PHP without any Javascript, just like Spankerz Heaven was (yep: i know it was made in Perl.. ).
So i'd like to knnow, what counts more.. having a real c*base clone with almost allfunktion, wich probably will have serious Browser and Os problems since it is build with Javascript/PHP, or just the way like SH used to be.. just with heaps of c/g graphics and mouse-click ;).
i'd like to know what you think! ..
my humble opinion is, that i dislike the idea of making a almost 100% clone emulation of a c64 c*base bbs ... and i couldn't believe that it also will emulate the feelings, you once has got, when you called a c-64 BBS... but anyway, i am open for everthing.
my 2Eurocent.
(M)
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2002-11-11
09:05
Derision
Registered: Feb 2002
Posts: 69
I'm still not entirely sure how I feel about it. As was said earlier, I think it'd be interesting for a while, a novelty, but after that the novelty would wear off. I'm not going to sit around waiting for some bloated Java app to trickle to the computer via dialup and then wait for it to do things simply so I can type .s to save my post.
If it's really going to be done, then I think that a good way of doing it would be to emulate some aspects of C*Base and some aspects of other things. For instance, the message editor. Does anyone remember the ANSI editors PC, Mac and Amiga boards used sometimes? Where your commands would be listed on the top of the screen, and the text was in a "window" (albeit ANSI) that took up the rest? That might be a way to do it, and then click your save command at the top to finish. Something like that. Have it look like C*Base, but make the input method slightly different.
The only "advantage" the command line interface would serve, short of recreating the C*Base experience in a bloated Java application, would be if people with C64's were accessing it. Which we all know they won't.
Just my thoughts.
Derision
(Uzzy/Longshot)
2002-11-27
19:26
zyruz
Account closed
Posts: 33
yep, i guess i'll make it _my_ way (the simple one without the javascript schnick-schnack) .. anyway, my spare time is extreme limited at the mo' ..so it will take longer until it gets finished .. but it will, someday *g
2002-11-28
18:30
macx
Registered: Mar 2002
Posts: 253
The BassPlanet 1.609.587.4495
The Studio +46.159.31991
DeadZone 1.215.744.5885
the programme is called ccgms, the baudrate is 2400 :)
2002-12-01
08:25
LordNikon
Registered: Dec 2001
Posts: 42
Hi, can you say me from which lands the BBs are?
2002-12-01
09:46
zyruz
Account closed
Posts: 33
+46 == Sweden (Studio)
+1 == USA (DZ & TBP)
2002-12-04
14:15
Nim
Registered: Nov 2002
Posts: 27
HEy, +1 can be Canada too ;)
2002-12-28
03:07
Jazzcat
Registered: Feb 2002
Posts: 1044
UC BBS was a much more 'tighter' program. Especially the version by Pudwerx (think it was 1.4) used only on two boards, the resurrected versions of FORUM and Terminal Obsession (both under the Avantgarde lable). Ofcourse these famous 'invite only' boards used older versions back in their real glory days.
C*BASE looked really nice, because of all the graphics that could be used.
Out of the two I think it is better to use C*Base.
I agree with Rough, only one user at a time should be allowed.
It should also be Invite Only and subject to the usual 'level' classifications to each user.
To have it emulated perfectly would be quite ideal. As this project becomes a reality through the persistence of people like Taper. I will be trying to collect graphics and miscellaneous material for the project.
Your contributions (buffers, gfx etc) would be welcome.
2003-01-06
08:41
The Communist
Registered: Nov 2002
Posts: 485
The good times are over ! There will be never ever that much fun and agression on the boards than app. ten years back.
Who is nowdays elite anyways ? Someone who released 30 PD games jewel trained ?
NiM: Another good C*Base BBS back then was Channel 0,
Action+Empire HQ.
Nowdays I miss sometimes the fun I had with some of those who still hang around, but as stated before, the feeling is gone and won't be reproduceable.
Rough: Adam Du alter Sack, schulde Dir noch nen Tape, denke
aber, dass du es nicht zurück haben willst. (Nach
zwölf Jahren. Mein Gott, wie die Zeit vergeht.)
Immer noch nen Flat vorm Kopp ? :)
Hoffe, dass es Dir gut geht und Du die Schickeria-
preise in München zahlen kannst. CU
2003-01-06
13:11
Shokray
Account closed
Registered: Dec 2002
Posts: 66
Quote:
The good times are over ! There will be never ever that much fun and agression on the boards than app. ten years back.
Who is nowdays elite anyways ? Someone who released 30 PD games jewel trained ?
NiM: Another good C*Base BBS back then was Channel 0,
Action+Empire HQ.
Nowdays I miss sometimes the fun I had with some of those who still hang around, but as stated before, the feeling is gone and won't be reproduceable.
Rough: Adam Du alter Sack, schulde Dir noch nen Tape, denke
aber, dass du es nicht zurück haben willst. (Nach
zwölf Jahren. Mein Gott, wie die Zeit vergeht.)
Immer noch nen Flat vorm Kopp ? :)
Hoffe, dass es Dir gut geht und Du die Schickeria-
preise in München zahlen kannst. CU
thanks for sharing my thoughts concerning the whole retrostuff,old_bbs_feelings,elite and whatever else talk. ;)
2003-02-20
01:04
Magius
Account closed
Registered: Feb 2003
Posts: 7
All this BBS nostalgia has me wondering: Does anybody have links to C64 BBS scene web sites? I'm looking for histories on old boards, screen shots, text logs, graphics, old BBS demos/intros, etc. Yup, I know about the C64 BBS archive, but that's just a collection of BBS programs.
There's quite a lot about the old PC BBS scene but not much about the C64. I'd love to learn more about the old long scene BBSs I could never call because of the long distance charges. All I knew about them was in cracktros.
--Magius--
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