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trident
Registered: May 2002 Posts: 91 |
Who really invented 4x4 mode?
Ok so Graham made the first implementation of 4x4 that was useful in practise (Coma Light 12), but who was the first to invent 4x4 and to use 4x4 in a demo? I seem to remember something about Wrath Designs being the first to use it but I was quite absent from the scene in 1994 so I can't recall in which demo.
Anyone knows better? |
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trident
Registered: May 2002 Posts: 91 |
Quote: 8x1 and 4x1 are used since the beginning of FLI.
Yeah, I'd even go so far as to say that 8x1 and 4x1 was the beginning of FLI (the 37 / 74 split effects). |
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chatGPZ
Registered: Dec 2001 Posts: 11360 |
obviously :) |
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Oswald
Registered: Apr 2002 Posts: 5086 |
anyone else who wanna look smart telling a fact everyone knows? |
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Tch Account closed
Registered: Sep 2004 Posts: 512 |
The Sun is not made of gas but has a surface! 8P |
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Oswald
Registered: Apr 2002 Posts: 5086 |
my fart is made out of gas |
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Tch Account closed
Registered: Sep 2004 Posts: 512 |
I wasn´t kidding.. |
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trident
Registered: May 2002 Posts: 91 |
Quote: obviously :)
Haha, a little too blindingly obvious there... Sorry about that :-)
Anyway, does anyone have anything to say about the use of the 8x4 mode for the rotator in Wonderland X? As gpz points out, 1993 does sound quite late for that type of effect. Does anyone have an example where 8x4 mode was used previous to Wonderland X? |
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Ninja
Registered: Jan 2002 Posts: 411 |
Check Secret Censor Tools for more info about those parts. IIRC Bob wrote something about them in the note. |
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HCL
Registered: Feb 2003 Posts: 727 |
Think those tools are basically for defining areas with the same color on bitmaps, like the many censor-parts from this era.
About the 8x4-rotator in WLandX.. First of all Contring didn't compensate for the pixel format, which makes the picture streched when tilted 90 degrees. Doh! I still can't think of any effect using 8x4 in this way before. |
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Oswald
Registered: Apr 2002 Posts: 5086 |
I really dislike all the fx that doesnt compensates for the aspect ratio, is it really so hard to add that *2 or /2 in the (pre)calculations ? |
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