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Forums > CSDb Discussions > Emulator Awareness Campaign - your help needed
2004-02-12 12:43
Cupid

Registered: Jan 2002
Posts: 83
Emulator Awareness Campaign - your help needed

Evening Ladies and Gentlemen,

I want your help and support for an idea I had when I saw the emufuxxor of Krill/Plush a year or so ago.

The Emulator Awareness campaign.

In a nutshell, it is a small program that you can link to any release (or allow it to load the main part) that will show a "nag screen" in emulators, explaining that the user is using an emulator and has to be aware of the experience he will get not being the real thing.

This can prevent a lot of wrong criticism and bug reports, and, at least in our book, is a more mature and efficient way to deal with the emulator phenomena than not caring about "emulamers".

Read about it here:
http://www.cupid.de/eac/

What I need from you now, is a list of problems that emulators have, what bad experience users get and that there is not a way around them for the developer.

This data will be used to fill the "where emulators fail" section on the site, which will be featured in the nag screen.

Thanks for your attention, flame away


 
... 47 posts hidden. Click here to view all posts....
 
2004-02-13 16:01
cadaver

Registered: Feb 2002
Posts: 1160
Hey, you probably honed emu-detection to science :) so I definitely believe you but this phrase arouses my curiousity "register update each cycle instead of each line" .. aren't CCS64 and VICE supposed to be doing that already if they claim to be "cycle exact"? Or hmm.. do they still emulate the chips in "chunks" of several cycles by kludging the mid-line chip reads/writes somehow? (not directed to Krill in particular, anyone can answer)
2004-02-13 16:44
Cruzer

Registered: Dec 2001
Posts: 1048
By registers I think VIC-registers is what's meant (not a/x/y/etc.) For instance $d016-splitting doesn't seem to work on any emulators.

Another thing is that updating of gfx-data during a rasterline is inaccurate. This can be seen in my old vertical raster routine from "Produkthandler Kom Her"/Camelot, where each bar has a bug on the top.
2004-02-13 17:18
Krill

Registered: Apr 2002
Posts: 2969
cruzer: well yes, chip registers, of course. not only vic, also cia and sid registers, afaik. and well, i did not intend to find emu-check routines in the first place, they just came naturally when i saw that some of my code just didn't run as expected in the emulators. most noticable where update bugs with kefrens bars and other stuff using mid-line updates (use an emu to have a look at the vandalism news 34 intro i made some time ago, some areas that ought to be black aren't and thus, display garbage, iirc). and yes, current emulators do perform a heavy load of tricks to speed up the emulation for the expense of accuracy.
2004-02-13 17:54
hollowman

Registered: Dec 2001
Posts: 474
tdj, in sweden zenith was published in the magazine magnum,
but i believe there was another episode later on which
didnt appear there. another swedish magazine called inferno
included stuff such as grant morrison's doom patrol, alan moore's swamp thing, sandman,hellblazer and shade the changing man. ofcourse a magazine with such content only survived for like 10 issues or something.

kill your boyfriend by morrison was not weird enough,but felt quite fresh anyway and along with arkham asylum it is
one of the few albums by him i have been able to find in the shops around here. until the invisibles, which i
for economical reasons havent really started checking out yet
2004-02-13 19:36
Cupid

Registered: Jan 2002
Posts: 83
Hollowman, TDJ and others:

My GIVE-A-FUCK-O-METER about your graphic novel discussion here is below zero, same as yours about the topic at hand. Could you please have the courtesy to take that discussion somewhere else? Thank you.
2004-02-13 19:48
TDJ

Registered: Dec 2001
Posts: 1879
Quote: Hollowman, TDJ and others:

My GIVE-A-FUCK-O-METER about your graphic novel discussion here is below zero, same as yours about the topic at hand. Could you please have the courtesy to take that discussion somewhere else? Thank you.


But .. but .. I want you to spank me .. isn't that obvious?

Snif ..
2004-02-14 00:56
Steppe

Registered: Jan 2002
Posts: 1510
Erm, wouldn't it be the easiest way to simply ask the VICE team or Per Hakan Sundell to implement such a nag screen into the emulators? ;-)))
2004-02-16 12:23
Cupid

Registered: Jan 2002
Posts: 83
Steppe, that is a bad idea, as it'll make developing on an emulator a nightmare. Furthermore, it will be cracked :-)

The idea of the EAC is that the developer has the choice to tell his audience that there will be issues he can't control.
2004-02-16 14:17
CreaMD

Registered: Dec 2001
Posts: 3048
EAC should also provide extensive emulator-info. Reccomended versions and tips how to optimise setup for the best accuracy of emulation and such things.

Nag screen should contain link to the EAC site.

roman
2004-02-16 18:01
Cupid

Registered: Jan 2002
Posts: 83
creamd, that it will.

The info should come from you guys, hence I asked here :-)
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