Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
You are not logged in - nap
CSDb User Forums


Forums > C64 Coding > omega120 games
2008-05-29 14:18
omega120
Account closed

Registered: Sep 2005
Posts: 204
omega120 games

I seem to babble too much on my games in the code for beginners thread so I have created this thread if I am allowed to discuss any coding regarding to my games I hope everyone will join in.
 
... 122 posts hidden. Click here to view all posts....
 
2008-05-29 21:40
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
Quote: MANKY is supposed to be as you say too dam hard to play I dont know why I have to keep repeating myself yes the gameplay is supposed to be very difficult but it can be cleared with a lot of patience its no use just giving up after 10 minutes or so just because u think there is no way manky can get to the toilet without some kind of `crack` involved put in the game!

No, when something is too damned hard that means precisely that. It is too damned hard. Not difficult, not challenging, but bordering on the fucking impossible and requiring a ridiculous amount of time to play. Difficult games tend to polarise opinions because some people like and others don't, so far i've not seen a single person say you got the difficulty level right and usually i'd be the first person to take on a challenging game.
2008-05-29 21:48
omega120
Account closed

Registered: Sep 2005
Posts: 204
Is too dam hard not the same as difficult as in gameplay a certain game? I always thought the both was the same not getting to reach some kind of goal as the player just simply gave up!
2008-05-29 21:50
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
Quote: Is too dam hard not the same as difficult as in gameplay a certain game? I always thought the both was the same not getting to reach some kind of goal as the player just simply gave up!

Difficult implies that the goal can be achieved, too damned hard implies that people will throw down their joystick in disgust well before that point.
2008-05-29 21:54
The Overkiller
Account closed

Registered: Mar 2002
Posts: 342
Quote: I thought `cracker` and `hacker` are the same meaning they like to mess up other peoples programs is that not the object of a `crackers` involvement, you say this site is a scene site well is game development not a scene thing?

IIRC Secrets added a +3 and dox to Manky... Is it a crime? C'mon....
2008-05-29 22:01
omega120
Account closed

Registered: Sep 2005
Posts: 204
You think manky like everyone else is not challenging enough because most persons just give up reaching that certain what they think is a no feasible goal to reach when there is hidden behind a brick wall a toilet!man.... why all they can think of throw bricks at what ever comes closet to them! I`m I getting anywhere with manky?
2008-05-29 22:03
omega120
Account closed

Registered: Sep 2005
Posts: 204
Quote: IIRC Secrets added a +3 and dox to Manky... Is it a crime? C'mon....

well if you created a program with some `cracker` put additions to it wuld u say that is a crime? think about it!
2008-05-29 22:04
The Overkiller
Account closed

Registered: Mar 2002
Posts: 342
eh? O_o
2008-05-29 22:11
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
Quote: You think manky like everyone else is not challenging enough because most persons just give up reaching that certain what they think is a no feasible goal to reach when there is hidden behind a brick wall a toilet!man.... why all they can think of throw bricks at what ever comes closet to them! I`m I getting anywhere with manky?

No, i think that even if you know exactly what you're doing the difficulty level is set unfairly high.
2008-05-29 22:12
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
Quote: well if you created a program with some `cracker` put additions to it wuld u say that is a crime? think about it!

All of my games have been cracked at some point or another, usually they've been NTSC fixed on the ones where i didn't do it myself, then trainers and highscore savers added.
2008-05-29 22:15
omega120
Account closed

Registered: Sep 2005
Posts: 204
Just joking overkiller sorry u may be a bit lost with all of what has been mentioned here im pretty lost my self at times as everyone probally @ lemon mentioned.
Previous - 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 - Next
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
E$G/HF ⭐ 7
Rub_0201
stephan-a
fuzzybad
t0m3000/hf^boom!^ibx
Guests online: 121
Top Demos
1 Next Level  (9.7)
2 13:37  (9.7)
3 Mojo  (9.7)
4 Coma Light 13  (9.6)
5 Edge of Disgrace  (9.6)
6 What Is The Matrix 2  (9.6)
7 The Demo Coder  (9.6)
8 Uncensored  (9.6)
9 Comaland 100%  (9.6)
10 Wonderland XIV  (9.6)
Top onefile Demos
1 No Listen  (9.6)
2 Layers  (9.6)
3 Cubic Dream  (9.6)
4 Party Elk 2  (9.6)
5 Copper Booze  (9.6)
6 X-Mas Demo 2024  (9.5)
7 Dawnfall V1.1  (9.5)
8 Rainbow Connection  (9.5)
9 Onscreen 5k  (9.5)
10 Morph  (9.5)
Top Groups
1 Performers  (9.3)
2 Booze Design  (9.3)
3 Oxyron  (9.3)
4 Censor Design  (9.3)
5 Triad  (9.3)
Top Organizers
1 Burglar  (9.9)
2 Sixx  (9.8)
3 hedning  (9.7)
4 Irata  (9.7)
5 Tim  (9.7)

Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.043 sec.