Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
 Welcome to our latest new user eightbitswide ! (Registered 2024-12-24) You are not logged in - nap
CSDb User Forums


Forums > C64 Coding > New C64 Graphic /Audio Tricks
2003-09-11 12:21
algorithm

Registered: May 2002
Posts: 705
New C64 Graphic /Audio Tricks

In the late 80's - mid 90's there was a huge flow of new inventions such as FLD, Sideborder removal, FLI etc etc.

What has happened now. Blocky Plasma's and 4x4 effects..

Maybe coders cannot find any more tricks from the machine?
The only person I am relying on now is Crossbow in Meet Crest (If it is ever released)

Does anyone know of any other graphic invention apart from the following

FLI
IFLI
X-FLI
UFLI
etc
etc
 
... 33 posts hidden. Click here to view all posts....
 
2003-09-24 09:14
hollowman

Registered: Dec 2001
Posts: 474
congratulations twoflower,tmr und die anderen!
your wishes have come true, you wont see a new mathematica.
noone will do a demo like that again, and if there are
any other things in demos you dislike, you're lucky again,
because there is tons of stuff that is not being done
at the moment.
2003-09-24 09:40
Oswald

Registered: Apr 2002
Posts: 5094
hollowman you are right :) but I would love to know what things arent done at the moment, would you open our minds? Im serious.
2003-09-24 12:02
hollowman

Registered: Dec 2001
Posts: 474
oswald, what i meant is that since there are few releases,
then there is probably not that many demos in production
(unless it's like one of those surpriseparties where
everyone are hiding in the dark, ready to shock you).
so if say, you dont like 4x4 textured cubes, then be
glad, because there are probably not that many of those
effects being done at the moment, which could possibly
destroy your day.

but i agree with twoflower about scpu. this is about c64,
nothing more, nothing less
2003-09-24 12:13
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
Re-read the post Hollow old chap, i *like* Mathematica and was disagreeing with Twoflower...? =-)
2003-09-24 12:29
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
"Old chap"? What the hell was i talking about there?! i think there's blood in my caffeine stream...

Okay, expanded answer; i consider "Mathematica" to be a pivotal point in C64 demos, it managed to gel together very well and delivered a package that was bigger than the sum of it's parts in the same way that "Dutch Breeze", "Deus Ex Machina" or "Insomnia" (to pick random titles) do. If i could write something *that* good i'd be doing it, but sadly i've never been much more than an average coder so it's beyond my capabilites so instead i stick to doing what i enjoy.

Which is the crux of the matter i suspect, these days it's not about the one-upmanship of the scene of olde (unless we start talking Kefrens bars... =-) and *everybody* is doing the things they enjoy; i'm piddling around with character based effects because i've never done them before and i like the results, Hollowman or Puterman like being deep and meaningful and Graham or Crossbow just like watching other people vomit as they do the impossible. (A severe generalisation, i know, but hopefully funny... =-)

That's fine by me, whilst everybody is making demos they enjoy we all get something to watch. Not everybody'll like what gets released, Hollowman doesn't like most of my stuff, i don't like all of his either but i respect his right to have different tastes in the same way i'm sure he respects mine and any real support is good support even if it's not what some people want to see.
2003-09-24 13:48
MagerValp

Registered: Dec 2001
Posts: 1078
Me, I like bunnies.
2003-09-24 14:15
hollowman

Registered: Dec 2001
Posts: 474
tmr, oh come on, just because i cant be bothered to read your posts properly doesnt mean i dont like your demos;)
2003-09-24 14:20
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
What, and i *do* read my posts?! =-)
2003-10-24 21:32
Pantaloon

Registered: Aug 2003
Posts: 124
i like some 4x4 effects, as i do with some 8x8 effects and as i do with some 1x1 effects. i personally really don't care what techniques a demo uses just that it looks good. has the demo feeling and is somewhat technical impressive in my own eyes. There are probably plenty of stuff to invent on the c-64, perhaps not vic tricks but effects.
2003-11-15 23:02
Dbug

Registered: Aug 2003
Posts: 5
Personally, I don't care which effects are used in a demo, as long as the whole thing is nice looking.

The feeling I hate the most is to have the impression to have lost my time downloading a demo and watching it ;)
Previous - 1 | 2 | 3 | 4 | 5 - Next
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
iceout/Avatar/HF
kbs/Pht/Lxt
t0m3000/hf^boom!^ibx
CreaMD/React
Martin Piper
TheEnemy/TREX/THD
Guests online: 117
Top Demos
1 Next Level  (9.7)
2 13:37  (9.7)
3 Mojo  (9.7)
4 Coma Light 13  (9.6)
5 The Demo Coder  (9.6)
6 Edge of Disgrace  (9.6)
7 What Is The Matrix 2  (9.6)
8 Uncensored  (9.6)
9 Comaland 100%  (9.6)
10 Wonderland XIV  (9.6)
Top onefile Demos
1 Layers  (9.6)
2 Cubic Dream  (9.6)
3 Party Elk 2  (9.6)
4 Copper Booze  (9.6)
5 X-Mas Demo 2024  (9.5)
6 Dawnfall V1.1  (9.5)
7 Rainbow Connection  (9.5)
8 Onscreen 5k  (9.5)
9 Morph  (9.5)
10 Libertongo  (9.5)
Top Groups
1 Performers  (9.3)
2 Booze Design  (9.3)
3 Oxyron  (9.3)
4 Censor Design  (9.3)
5 Triad  (9.3)
Top Organizers
1 Burglar  (9.9)
2 Sixx  (9.8)
3 hedning  (9.7)
4 Irata  (9.7)
5 Tim  (9.7)

Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.038 sec.