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ChristopherJam
Registered: Aug 2004 Posts: 1409 |
Assembler preferences.
Two questions:
- what's everyone using these days?
- on large productions, do groups tend to enforce a single assembler for the entire project, or is the code base a bit heterogenous?
I'd like to keep this discussion purely focussed on assemblers; please leave code generators, loader toolchains etc for that other thread.
(as for me, I'm still using xa65 for most projects) |
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MagerValp
Registered: Dec 2001 Posts: 1078 |
Results so far:
10 acme
9 64tass
5 ca65
3 kickass
3 dreamass
3 xa
2 dasm
1 tmpx
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TWW
Registered: Jul 2009 Posts: 545 |
ACME? Thought that was this Company in Loony Tunes which produces the 10T weights which keeps dropping on Wild'e Coyote's head?
For me it's Kickassembler and also the rest of the Group (although only JAS has fiddled some With it... some years ago.....).......
Damn! |
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Perplex
Registered: Feb 2009 Posts: 255 |
Since DATA didn't make it onto the list, here's another vote for ca65. |
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Shine
Registered: Jul 2012 Posts: 369 |
Long time ago i tried Acme ... only for simple sprite movement! And somehow i liked it. ;) |
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Knut Clausen
Registered: Apr 2013 Posts: 18 |
KickAssembler. We use several different assemblers in our demos. |
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Kronos
Registered: Apr 2002 Posts: 7 |
KickAssembler |
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Axis/Oxyron Account closed
Registered: Apr 2007 Posts: 91 |
Dreamass |
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Mr. SID
Registered: Jan 2003 Posts: 424 |
Only fools would not use k2asm, and I'm not one. :) |
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Murphy
Registered: Jul 2006 Posts: 11 |
KickAssembler |
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Cruzer
Registered: Dec 2001 Posts: 1048 |
KickAss |
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