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Forums > CSDb Discussions > The Scene as it was.
2007-05-14 02:52
Adam The Axe
Account closed

Registered: Mar 2007
Posts: 6
The Scene as it was.

I was in The Scene, therefore, I know what went on in the C64 scene. I see TOP GROUPS listed over there on the side display and I see DD listed #2, okay, I can buy alittle of that, Robin was a good dude, but there was only 1 number UNO in all of the C64 scene... and as much as I hate to admit, it was ESI, ONLY. Far and away, this group did more for C64 than any group, ever. Fairlight and Red Sector were a close second but not even close to Eaglesoft.
 
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2007-05-17 13:10
TDJ

Registered: Dec 2001
Posts: 1879
Or you could just take the high marks (8-10) in consideration and forget about the rest :)
2007-05-17 16:49
Tim
Account closed

Registered: Mar 2002
Posts: 467
I actually just took the time to vote on a large heap of groups in the cracking charts and noticed something else which makes these charts very poor.. selfvoting of current of ex-members.

sigh
2007-05-18 00:46
Adam The Axe
Account closed

Registered: Mar 2007
Posts: 6
First of all, I am from way back, anything after 1988 I know nothing about, the C64 game scene was dying, the Amiga was rolling and the FBI was popping people left and right for phone violations. I started in 1983, just after my Vic20 died.
I was in several groups, phreaking mostly, learned to black box and then ran one of the best BBS's in the USA. Of course,several make that claim which was no big deal. After we formed USSPE, we supported UCF, I was freinds with Phantom Shark and JJ. We moved their warez and we pissed off ESI as much as possible. We had many battles with Pira-Ted and NEPA, alot of stories there, alot of war-dialing and crap. Here's the sad thing, a lot of those warez that some people put out (DD) were either already cracked or someone look the loaders off. This happened alot!!! Even to ESI. DD was around in my time but made little impact until 1987 on. Not that Robin was not good but he just cleaned up games that were not cracked completely or added cheat levels. Demos were not worth piss until the gaming scene for C64 started to drop. The Euros could program like no others, so to make your group look stronger, you hooked up with some Euro groups and called them your friends and put their demos on your bbs. So, all those loaders you see, don't mean that it wasn't stolen, even ESI got ripped once we cracked his little title maker. But at the time, before imports and demos, Eaglesoft was the leader, bar none! I was a big Fairlight fan myself. So, taking nothing from Crest, you may be great with demos but that wasn't the scene, that was the end of the scene.

/dam the /xe
2007-05-18 00:52
Style

Registered: Jun 2004
Posts: 498
interesting view! Im the polar opposite of you, I got a 64 in about 88/89, and Ive never really cared about the gaming/cracking scene much. To me the 'scene' is demos.

Its amazing that one little beige device can mean so much to so many people, in completely different ways!
2007-05-18 00:53
Fungus

Registered: Sep 2002
Posts: 680
Icon: lets just drop it, and agree to disagree. I'm really to old argue about it.

The-Shark: I respect you too man, always have. Yeah, Horizon was ok, he was better fixer than cracker tho... and we all know it. Besides, INC was beating NEC alot for awhile, no? :)

Also, those levelpacking tools and fastloaders, were all stuff coded by someone else (Legend members). It's not too hard to use someone elses tools for this. And he only got them cause of that connection with them. (As they didn't want him screwing up their releases) I bet Antitrack can confirm that.

Also, look at Metal Gear, or Castlevania, Qix, etc they are US games, released very late (91-92), and by NEC. They are not levelpacked (Qix isn't even broken out to proper files), and have no fastloaders. and Metal Gear doesn't even work. :> So out the window with that theory.

So many people recracked ESI, it is rediculous. I will point it out right here, EVERY single release, of Defender of the Crown, is recracked from ESI version. ALL of them. Except the Nostalgia version. how do I know this? because He left out a picture (one of the maidens) because the game was using 40 tracks, and all the data simply would not fit on 2 sides of a normal disk. Hmm every single version but ours, is missing the EXACT same picture, and they are byte identical, minus some trainers or intro... There is many cases of this. especially with V-max , Rapidlok, or EA protected games. In that the way he named the files, often times I think he miswrote the T/S values (which he used as file names) on purpose. It is quite obvious... I hate to bring such news to light as I know it might make alotta people angry... but the proof is right there too look at. Even some highly respected crackers recracked this game... it kinda made me sad. I am sure I could find other examples of this if I wanted to bother... but it is just a waste of time to. Just stumbled on because we did do that game from original. Also fixed the fatal bug in the game , which I am very surprised no one else did... There is also the 4th maiden picture, which is lost for good, becuase the v-max team messed up and there is no t/s data to point to it. The way the disk is contructed, it would take a complicated tool to actually find this data... so the pic seems lost forever. Check it against the amiga version which DOES have all 4. There is space on the c64 original disk for it...

Yeah you were there when I was not. so I will not argue with any first hand experience.

as for everyone else about the charts, ummm the scene is dead, haven't you noticed by now? :D I view them as all time charts, and minus the lame downvoting people do (and keeping it hidden) they look preety much ok to me. But yeah, we need more people voting... and the PEERS of that skill, not just cause you remember liking XXX group from whenever...

cheers







2007-05-18 01:29
d0c

Registered: Apr 2006
Posts: 186
so "Defender of the Crown" the Nostalgia version is the only proper cracked. that i didnt know... thanks now i know what version to play and pass on to others as the 100% version to get :)
2007-05-18 02:12
Style

Registered: Jun 2004
Posts: 498
oh yeh, DOT was obvious. Even I noticed that back in the day, and as I said I care not for the cracking scene.

When I play games now I always check for a NOS/REM version first. True class. Makes some of the old 'cracks' look amateurish in comparison.

I rang Bacchus once many years ago, and even he admitted that he hated his crack of Turbo Outrun because he didnt have time to do the 2nd side properly. Lack of release pressure these days means people can spend the time and do it properly.
2007-05-18 03:53
Nightlord
Account closed

Registered: Jan 2003
Posts: 131
Calling the boundaries of the scene to match only some activities/time-window you got involved with personally, is plain disrespectful and delusional. Of course you have every right to think that way but don't bang your head on the wall when you voice your views and people here don't agree.

Why can't people just accept there is a wide spectrum of talent in this scene spread around different activities, geographical locations and years.
2007-05-18 05:35
Oswald

Registered: Apr 2002
Posts: 5086
nice DOT story. now how much respect should I pay to the cracking scene doing stuff like that ? :)
2007-05-18 07:01
icon

Registered: Apr 2002
Posts: 90
@Nightlord! Well said. It was exactly was I was trying to say.

@Fungus: Disagree with what? I was only defending myself when you right out of the blue accused me for being a lier and a psychopath that lies about my identity and you not even TRY to back it up with a bullshit story. Pure insane if you ask me. But Im glad you want to drop it! Saves me alot of trouble to prove you the obvious. Dont go there again if you dont want to make a complete fool out of yourself infront of everybody. Peace!

@All others: Its funny how everything changed gradiualy around 88-89. Up until then in PAL-land there was alot of cracking crews witch done some demos from time to time. Expect for the very early guys at cnet and some splendid exeptions as The Judges and Ian&Mic with others. Before 89 cracks was much more respected then demomaking. I personally just saw games as something to make great sendings and boost status as we supplied originals to Triad and Triangle at that time. Demos and the uberdemo coders like Kjer,Mastermind,Flamingo,ABS3001,Crossbow,Sodan,OmegaMan,HCL,Coko,White just to mention a few has always boost more respect than crackers and their games in my eyes. Not saying that crackers doesnt deserv respect, far from. Just saying that demos was more importend and funnier than the games. But that is highly my personal humble opinion. But I think I share this opinion with many others active in the PAL-scene.
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