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Raistlin
Registered: Mar 2007 Posts: 688 |
Open Source C64 Demos
Given recent discussions on this, I thought it could be good to collate the various open-source demos in one place..?
I've added several demos that I've worked on (with many other GP'ers of course) here:-
https://github.com/RobertTroughton/C64Demo-PublicReleases
(currently includes Delirious 11, X Marks the Spot, The Dive, Memento Mori, Christmas Megademo and No Bounds .. though we'll of course add more later)
And Bitbreaker/Performers just made the Next Level source public:
https://github.com/bboxy/next-level
Also note that I have the https://www.c64demo.com domain where I plan to blog about all sorts of coding stuff .. hopefully once I finally release Sabre Wulf Remastered I'll have more time to do stuff there too.
I've also attached to each entry on CSDb a ZIP containing the current state of each source branch. That way, it's all hopefully better preserved. I strongly encourage others to think about that too - sometimes (or 99% of the time?) these links on CSDb become stale and stop working ......... |
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Raistlin
Registered: Mar 2007 Posts: 688 |
@Sam, my sources above include all or most of the GFX we used.. but they’re usually PC files. We then use either custom conversion tools or something like SPOT to convert to C64 format.
There’s a ton of GFX on https://c64gfx.com, too.
Let me know if you want anything like a font or logo or somesuch. I have many in C64 format that I’ve “scraped” and that I pass through converters to make them into standardized PNGs for the website. |
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Sam
Registered: Aug 2010 Posts: 21 |
Thanks for the link Raistlin! Also, I have to dig in deeper to you github repo, as I said, slow and lazy, so I only took a peek at TheSantas demo and couldn't find any graphics files, but now I see that for example the Delirious 11 already has a lot of bmp files and other graphics stuff. Maybe I should clone the whole repo to be able to thumbnail browse around... |
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Sam
Registered: Aug 2010 Posts: 21 |
...found a bunch from TheSantas folder also, in the Data folders, nevermind :-D Will browse around more! |
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Raistlin
Registered: Mar 2007 Posts: 688 |
Yeah, we included what we had. For the G*P developed parts of The Santas our build process included full source material. Other parts were sent to us (as we did the linking) and ready built PRGs mostly.
Memento Mori, No Bounds, The Dive and others should all have source art included in the repo. |
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