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Knight Rider
Registered: Mar 2005 Posts: 131 |
Event id #3294 : X-2024
I was having a discussion with a few guys over beers in X'2023 and the compos. I was telling about my days as OR8 pilot in the RC world where we had junior, hobby and pro categories for the races.
To make it abit more motivational the people/groups who aren't 20 members strong each with 30+ years of demo coding experience it might be worth while considering other options ?
eg. some of the ideas we discussed:
. Having a pro (ie previous winner category) and hobby section so that contributors are compared to peers of similar experience
. Splitting the voting/ranking for 1 filers from multi disk entries
. Newcomer award for those individuals or teams who never submitted to X before |
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Oswald
Registered: Apr 2002 Posts: 5094 |
lol around 96-97 I have used dasheele loader ripped from smash without credit. had a nice debugging session with void, turn disk recognizer routine didnt work, because I have size optimised it away :D |
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Krill
Registered: Apr 2002 Posts: 2980 |
Quoting Oswaldlol around 96-97 I have used dasheele loader ripped from smash without credit. had a nice debugging session with void, turn disk recognizer routine didnt work, because I have size optimised it away :D That loader was infamous for being coded like a raster routine. Exact to the cycle - bad idea when dealing with physical moving parts. =) |
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Copyfault
Registered: Dec 2001 Posts: 478 |
Quoting BurglarFunny thread this, people trying to change the rules so they can win. Not by merit, but by adding restrictions for our best coders, graphicians and musicians. The answer is no :)
Mega+1
The compos at X worked fine, why even think about changing the rules?
Quoting BurglarCollaboration is key in the demo-scene, something that should be encouraged and cherished.
What many of you are forgetting is that this was the first X after 5 years, it's only logical that so many sceners and groups went all-out, resulting in the biggest and best X compo ever. Yes it was overwhelming, yes beating any of the top 10 will be impossible for most, yes, this was X :)
I second everything you stated, Burglar, besides...
Quoting BurglarSince we are throwing another one in less than a year, all of the suggested restrictions are irrelevant: there simply is not enough time for any group to deliver the same huge size and quality of demos.
Well... what about the groups that didn't show up this year? They might blast everyone away due to the 5 1/2 year dev time ;) Frankly spoken: I wouldn't really mind and let me get blasted away happily *bigsmile* |
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Oswald
Registered: Apr 2002 Posts: 5094 |
Quote: Quoting Oswaldlol around 96-97 I have used dasheele loader ripped from smash without credit. had a nice debugging session with void, turn disk recognizer routine didnt work, because I have size optimised it away :D That loader was infamous for being coded like a raster routine. Exact to the cycle - bad idea when dealing with physical moving parts. =)
yeah, I didnt know how to code loaders, but I saw it avoids badlines, and I have found out it doesnt like sprites either :) but it worked and was much faster than something else I used earlier, you went with what you got :) |
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Krill
Registered: Apr 2002 Posts: 2980 |
Quoting Copyfaultthe first X after 5 years [...] They might blast everyone away due to the 5 1/2 year dev time ;) Indeed. I'd like to add that in reality, the effective time was a bit shorter, though, as probably everybody did have to deal with a bit of motivational problems during those years, amounting to a few months at least. But that's just details. =) |
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Krill
Registered: Apr 2002 Posts: 2980 |
Quoting Oswaldyeah, I didnt know how to code loaders, but I saw it avoids badlines, and I have found out it doesnt like sprites either :) but it worked and was much faster than something else I used earlier, you went with what you got :) I meant the original loader, not your derivative of it. =) So no offence to your loader-coding skills or lack thereof. |
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Oswald
Registered: Apr 2002 Posts: 5094 |
Quote: Quoting Oswaldyeah, I didnt know how to code loaders, but I saw it avoids badlines, and I have found out it doesnt like sprites either :) but it worked and was much faster than something else I used earlier, you went with what you got :) I meant the original loader, not your derivative of it. =) So no offence to your loader-coding skills or lack thereof.
absolutely no offence taken :) I dont know what you mean by my derivative, I've simply binary ripped it from a smash demo, no changes from my side on it, and yes I have realized it not very sophisticated, but I was yet to see a really good loader in those times. I accepted it as is with the shortcomings, as one does with new things when he doesnt know better. |
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Raistlin
Registered: Mar 2007 Posts: 680 |
Quoting krillMe neither. Just wondering why the same loader used in competing demos would be a problem.
Somebody said that each coder/artist/musician should only be in one demo entry .. but if there're 24 entries, that means we need 24 different loaders. Plus the complication of what happens if 5 demos user Krill loader and then you, Krill, enter your own demo as well? :-)
As I say .. for me, I'd leave everything alone. And I don't think it matters, compo-wise, whether there's a 1, 2, 5 or 10 year gap. |
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Raistlin
Registered: Mar 2007 Posts: 680 |
One small thing that I wonder about .. the play order of demos.
There's obviously some pre-screening or decision making that goes on behind the scenes to decide in what order the demos are played in. It seems unlikely that the top 5 demos were just surprisingly chosen to be the last 5 that would be played ;-)
I wonder how this works.. and whether a more typical (thinking outside of demoscene here, more about regular competitions) randomised play order would be fairer..?
Any system of pre-ordering can suggest to people about which demos the orgas think are better... which feels unfair to all the demos that came earlier in the compo... and especially for those shown at the very beginning.
Just a thought.
I did wonder how the ordering is determined, though.. is the order based on placings from previous years? Pre-viewings of submitted demos? Or just a gut feeling from the orgas based on which groups are submitting and how many disks there are? (this could be true - we were the first of the top 5 and the only to be on a single disk instead of two). |
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Oswald
Registered: Apr 2002 Posts: 5094 |
Raistlin, imho it would seriously suck to watch the best demos earlier, and then some of the compofiller ones. Do you seriously think this changes results? |
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