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Showing topic 26 to 50 of 1532.

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TopicStarterRepliesViewsLast Post
Nucrunch 0.1ChristopherJam105205442024-09-18 03:33 / Martin Piper
VICE - "warp mode" is sometimes super-slow..?Raistlin3951272024-08-27 16:51 / chatGPZ
Indirect addressing driving me crazycbmeeks721492024-08-24 22:22 / Monte Carlos
C64/C128 combo program compilationJammer4544742024-08-21 07:43 / MagerValp
LCD burned by interlace algorithmMr SQL48832024-08-15 02:22 / Mr SQL
Trouble launching C64Debugger in Linuxcbmeeks1413562024-08-09 19:12 / cbmeeks
fastest plotterRepose815282024-08-04 15:08 / Oswald
Safe way to rebuild IRQs chain?Gordian9882012024-08-03 23:19 / Fungus
Help me!JackAsser2525232024-07-30 16:38 / JackAsser
1541 RoutinesCodey2185892024-07-28 11:11 / Krill
$d011 trickery – duplicated text linesDigger67166912024-07-20 00:16 / HCL
De-facto fast bullet collision detection in gamescadaver3036582024-07-14 08:32 / Martin Piper
SID filter cutoff diagramsHypnosis429992024-07-13 22:17 / acrouzet
JiffyDos Experts around?Count Zero26752024-07-09 21:23 / Count Zero
Weird ghostbyte glitch (8 sprites+borders open)Starfox3234842024-07-07 19:23 / ws
resetting the SIDThunderBlade54154132024-07-02 02:14 / algorithm
Earliest examples of EOR fillers?cobbpg2834902024-06-27 14:03 / cobbpg
Anyone use VIM for C64 development?cbmeeks910552024-06-25 08:00 / Eddie
Effect based on the last visible raster line (PAL system)Gordian1321282024-06-11 08:26 / Gordian
On the relative pros and cons of various RLE schemesChristopherJam4879192024-06-08 19:36 / Fungus
HSP/DMA delay and screen corruptiongregg2275422024-05-21 00:41 / serato
VICE, breaking and monitor commandswacek46152024-05-16 19:00 / wacek
Do you maximize Zero Page usage?Mr SQL1419752024-05-14 20:03 / HBH.ZTH
Coders: update your VICE :)chatGPZ6697292024-05-14 19:00 / Jetboy
Kick Assembler Thread 2Slammer6022208072024-05-12 13:33 / Maxlide

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