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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
What happened to PNG support in VICE ?
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Fred
Registered: Feb 2003 Posts: 285 |
Don't know. There is a typo in the screenshot "compredded doodle" -> "compressed doodle" |
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iAN CooG
Registered: May 2002 Posts: 3187 |
download the latest build at http://vice.pokefinder.org/ |
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Moloch
Registered: Jan 2002 Posts: 2925 |
Whatever version that is appears to be missing GIF, PNG, and JPEG.
Just grab the latest from the nightly builds, everything will be fine then. ;) |
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chatGPZ
Registered: Dec 2001 Posts: 11360 |
compiled it yourself and forgot the respective libraries? |
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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
i had issues, that video/audio was out of sync, when recording ffmpeg video, so ian coog compiled me a version that works in this area. :)
i never want to update this software anymore, it works, then i keep it.. :)
ok, i take the chance to dl the nightly build. |
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Count Zero
Registered: Jan 2003 Posts: 1927 |
Which will give you async ffmpeg shite again likely.
What version did iAN compile and which flags were used? Though I doubt recent windows versions work nicely in that field. There was someone working on that as I read somewhere. |
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The Phantom
Registered: Jan 2004 Posts: 360 |
What SIDwave said....
I had issues with making video, still do, but I think it's something I need to investigate. Works, but oddly. Like it records the last 10 or 15 seconds from when I stop the recording.
2.4.10 (rev 28787) is the version I use and honestly, wish I had stuck with the build I had. Before I switched versions, my code ran flawlessly, but now, man. The speed constantly fluctuates.
Still, I appreciate all the effort that has gone into this emulator/emulation. It's pretty much the only way I'll code anymore. I just don't have the room for real equipment.
Thanks Vice Team! Keep up the great work!!!!
PS. The version I mentioned has the png extension.
*** Edit
Is there a difference between the 64bit and 32bit stable versions on the vice site (2.4)? |
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Count Zero
Registered: Jan 2003 Posts: 1927 |
Though I am (currently) not sure which of the libs actually supplies png support - just throw the dlls supplied with the nightlies into your favourite own build directory and there is a fair chance they are picked up and add that support.
(Of course there is also a chance things go completely haywire but then again - any config may cause that :) ). |