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Showing topic 26 to 50 of 1354.

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TopicStarterRepliesViewsLast Post
Extending MOS 6522 VIA timers to more than 16 bits without interruptsKrill412492020-08-07 11:48 / Copyfault
TMP binary formatoziphantom108742020-08-01 16:58 / Frantic
VICE and Loading in IO RAMTWW923272020-07-31 22:58 / Spinx
Fast loading gamesSasq99392020-07-30 23:08 / Groepaz
Sample audio on C64, how to do a better conversion?zzarko1720532020-07-30 04:46 / Kruthers
New ACME releaseMac Bacon812362020-07-13 12:59 / Martin Piper
Writing breakpoints and other commandssoci24052020-07-12 11:18 / soci
Goattracker .. can someone add a feature for me?Raistlin119512020-07-04 21:35 / iAN CooG
Goattracker. Patch PAL freq tables to NTSCJackAsser1311502020-06-09 15:27 / JackAsser
codebase64oziphantom1829142020-06-08 23:47 / Moloch
Sprite data fetch in sideborderCopyfault3280022020-05-18 22:16 / Copyfault
(Ab)use of dummy accessesGroepaz6582142020-05-17 16:43 / Groepaz
Retro Replay -> Final Cartridge III F-Keys ??HIGHLINE1113082020-05-11 14:23 / HIGHLINE
SortingOswald203393122020-05-11 11:13 / Oswald
Turbo Macro Pro REU Help!ZIG36832020-05-04 14:44 / oziphantom
Small Code snippet Basic works, same in ml doesnt ?la-style24982020-05-03 00:35 / la-style
safe way to call something in ROMoziphantom1212492020-05-01 17:41 / oziphantom
exomizer relocate SFX filewil67392020-04-29 14:16 / wil
cursor-control.Testicle2841022020-04-28 18:25 / JackAsser
A Simple Commodore 64 Game in C++17Martin Piper1656452020-04-19 11:39 / hedning
Kernal IO routines and Color Ram Conflicts?alwyz2123212020-04-16 22:02 / Krill
Help wanted for developing special disk loaderProton59222020-04-15 09:14 / Krill
Loading and saving to disk using kernelJackAsser3348122020-04-08 11:28 / Rastah Bar
Cycle tablescrl1618242020-04-05 11:20 / tlr
The first demo to feature...crl3021912020-04-05 09:15 / macx

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