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Showing topic 26 to 50 of 1540.

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TopicStarterRepliesViewsLast Post
KickAssembler: Is initializing mem *=$0400 .byte $00 and so on equivalent to lda/sta?Sam107832024-12-11 06:11 / Grue
Can hires and multicolor chars coexist on the same rasterline?Sam1010952024-12-10 23:39 / wil
Any tutorial for converting tape multiload to disk ?chriz741517012024-12-08 17:32 / tlr
Spindle and Sparkle demos not launchingmankeli7083582024-12-05 15:45 / chatGPZ
C64 color comparisonGhostrider2466672024-11-24 23:57 / Count Zero
VICE - Multiple Monitors & ..MonitorTWW55732024-11-23 17:53 / Martin Piper
VICE binary builds crashing randomlyGrue1817602024-11-16 00:03 / chatGPZ
Disk image lintingKrill77972024-11-03 16:02 / tlr
VSP/linecrunch scrolling with spritesmankeli2026852024-10-13 20:29 / Brush
C64Debugger - As the output for Demo Effects (?!?)Druid38282024-10-11 11:52 / serato
Ghidra with illegal opcodesGrue2134912024-09-30 16:36 / Bacchus
Nucrunch 0.1ChristopherJam105212362024-09-18 03:33 / Martin Piper
VICE - "warp mode" is sometimes super-slow..?Raistlin3959872024-08-27 16:51 / chatGPZ
Indirect addressing driving me crazycbmeeks721892024-08-24 22:22 / Monte Carlos
C64/C128 combo program compilationJammer4550182024-08-21 07:43 / MagerValp
LCD burned by interlace algorithmMr SQL49702024-08-15 02:22 / Mr SQL
Trouble launching C64Debugger in Linuxcbmeeks1415592024-08-09 19:12 / cbmeeks
fastest plotterRepose816502024-08-04 15:08 / Oswald
Safe way to rebuild IRQs chain?Gordian9894262024-08-03 23:19 / Fungus
Help me!JackAsser2528492024-07-30 16:38 / JackAsser
1541 RoutinesCodey2188982024-07-28 11:11 / Krill
$d011 trickery – duplicated text linesDigger67172762024-07-20 00:16 / HCL
De-facto fast bullet collision detection in gamescadaver3040682024-07-14 08:32 / Martin Piper
SID filter cutoff diagramsHypnosis431102024-07-13 22:17 / acrouzet
JiffyDos Experts around?Count Zero27312024-07-09 21:23 / Count Zero

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