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Forums > C64 Coding > SEUCK on real C64 freezes
2014-04-18 16:08
pgarcia

Registered: Jul 2013
Posts: 10
SEUCK on real C64 freezes

Hi

I was using one of the several SEUCKS around the internet on my C64 (with uIEC/SD or real 1571). Everything seems to work fine, but when I try to add new enemies, the screen goes black and I have to use Run/Restore to get back to the menu.

The same doesnt happen on Vice.

Anyone here have the same experience? Is it not suppose to work on real hardware (like copy protection) ? Is there any copy available that is known to work 100%?

Thanks

Paulo
2014-04-19 07:49
Richard

Registered: Dec 2001
Posts: 621
I had the same thing happen to me in the past. I always found the RESTORE key to be exceptionally handy for SEUCK, anytime something got stuck during edit mode. The use of that particular key solved this problem. ;)
2014-04-19 13:39
Mase
Account closed

Registered: Feb 2012
Posts: 8
That usually happens when I place too many enemies in a row at the bottom of the screen.
2014-04-19 23:23
Martin Piper

Registered: Nov 2007
Posts: 722
It would help if you posted a link to the file you're using and the precise reproduction steps from turning on the machine.
2014-04-21 16:28
pgarcia

Registered: Jul 2013
Posts: 10
Hi

One that always happen is the SEUCK revive posted here in CSDb (SEUCK Revive)

If you go to the option to add or edit enemies, I get the blank screen. The restore key helps to get back, but I never ever can have that page working so I'm stuck.

These are basically the steps (from a fresh D64 image, never touched by me):

1 - Edit Attack Waves
2 - Insert Enemy
(BAM) - Blank screen from here.

Please, note that this only happen on my C128 on C64 mode - Vice works just fine

Thanks Again

Paulo
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