| |
Oswald
Registered: Apr 2002 Posts: 5094 |
d64 updates in Vice
Hi Everyone!
I've noticed, that Vice caches d64s in a way, that changes to a d64 file are only written, when you detach it. Is there a way to make vice continously update the d64 file ? |
|
| |
SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
options/true drive emulation on
|
| |
SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
and remember to save settings on exit
(can be done auto) |
| |
Oswald
Registered: Apr 2002 Posts: 5094 |
I use it always with true drive emulation on... :) but there is one thing I havent told, what I do is: I run 2 emulators, one has a sourcecode in tasm, the other is for testing. Now the problem is that both should use the same .d64. But if one of the emus write on the emulated disk, then the disk has to be detached from both of them, to have the other emu see the changes. |
| |
Pater Pi Account closed
Registered: Jan 2002 Posts: 121 |
I think vice didn't like changing (writing) on the d64 it uses. As far as i remember i had some problems with vice and star commander opening one d64 at the same time (when converting some images). It would be great to have a way out of this problem |
| |
JackAsser
Registered: Jun 2002 Posts: 2014 |
Since you're obviously using VICE for development, why not use a real cross compiler like ca65? I use that togheter with Makefiles. For compilation I do Make and when I wish to test I do Make run which launched vice and autostarts the compiled code.
Benefits:
* Fast compilation
* Superb linking capabilites
* Much much better editors (free of choice)
|
| |
cadaver
Registered: Feb 2002 Posts: 1160 |
Well, you should be expecting trouble, you don't put the same disk in 2 diskdrives at the same time :)
If you turn true drive emu off, you can also "mount" a harddisk directory in VICE. That should present no trouble to use at the same time in 2 emus.
And yeah, I'd also recommend moving the compile process fully to PC side. |
| |
SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
If you want to code, Relaunch + ACME assembler is a great thing. you just press f6 and its assembled, and executed in your emu. It can also use pucrunch.
|
| |
Stryyker
Registered: Dec 2001 Posts: 468 |
OR use the Taboo DOS Turbo Assembler. Uses a syntax very similar to normal Turbo Assembler except in plain text. It isn't too much effort to convert Tasm source to plain text. But I can understand Oswald doing it this way. Convert D64 to real media and you can make changes etc. on the real platform like at a party or can't be bothered using a PC. |
| |
Mihai
Registered: Feb 2002 Posts: 29 |
Soci also updated this assembler |