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Forums > C64 Coding > Self-modifying raster interrupt for multispeeds
2016-03-04 14:12
Jammer

Registered: Nov 2002
Posts: 1335
Self-modifying raster interrupt for multispeeds

I'm trying to use self modyfing raster interrupt handler which increments next interrupt line by given interval - to avoid writing separate code for subsequent interrupts per single frame. How to handle $d011 oldest bit in the most efficient and proper way?
2016-03-04 14:46
Mixer

Registered: Apr 2008
Posts: 452
I'd suggest that you use timer interrupt instead, but:

Quick and untested and unoptimised:
- Have lo and hi variables to store desired rasterline.
- Add the increment. increment must be less than 312.
- If result > $138 then substract $138. $138=312
- set next raster to d012/d011.


lda lo
clc
adc #lineaddlo
sta lo
lda hi
adc #lineaddhi
sta hi
lda lo
cmp #$38
bcc pass
lda hi
cmp #$01
bcc pass
lda lo        ; substract #138
sec
sbc #$38
sta lo
lda hi
sbc #$01
sta lo

pass:

lda lo
sta $d012    ; next raster irq line lo byte
lda hi
lsr          ; move lowest bit to highest bit.
ror
ora #$1b
sta $d011

2016-03-04 14:55
Mixer

Registered: Apr 2008
Posts: 452
.. and I see a bug already.

.           
.
lda hi         ;when substracting $138 highest byte
sbc #$01
sta hi     ;!


of course.
2016-03-04 15:21
Flavioweb

Registered: Nov 2011
Posts: 463
Use Cia timed irq, counting cycles per frame and divide them by multispeed factor...
2016-03-04 16:07
TheRyk

Registered: Mar 2009
Posts: 2244
Indeed that's how most people would do it
Here you find an overview of a few timer values
http://csdb.dk/forums/?roomid=11&topicid=58416&showallposts=1
2016-03-04 17:03
Jammer

Registered: Nov 2002
Posts: 1335
Thx, guys! :)
2016-03-04 17:12
chatGPZ

Registered: Dec 2001
Posts: 11386
good thing with using timers is... its trivial to make it work at the correct speed on NTSC too
2016-03-04 19:33
Flavioweb

Registered: Nov 2011
Posts: 463
Quote: good thing with using timers is... its trivial to make it work at the correct speed on NTSC too

Indeed is just what we do in our latest music releases like:
Toca Off Alone
where speed and pitch are "adjusted" for OLD/NTSC/DREAN to play the tune just like in PAL...
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